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NEW DYNAMIC BAD ENDING

  • Ever feel like someone is hiding something from you? Now you can experience the same feeling in HC too!
  • A new BE with two different outcomes, but are they both really bad?


NEW ENEMIES

  • Amelia(Hills)
  • Amelia has been single and looking for a partner for some time now, maybe you are the lucky one?


  • Jasmine(Castle)
  • Do these girls never learn from their mistakes? Well, Jasmine does
  • Keep defeating Jasmine to unlock new moves


NEW EQUIPMENT

  • Heavy Mace
  • This weapon basically does all the work for you


HELEN REWORKED

  • Same-same, but different
  • Helen was tired of repeating the same strategy over and over again
  • New pics, moves and lines were added


OTHERS

  • Added an extra Bad End: Jasmine
  • Added more pics to Jessie
  • Added Heavy Mace to the Recipe Shop pool
  • Changed a couple of Mia's dialogs
  • Mia's first and second Lust check will only appear AFTER the minimum required have been reached
  • Added more lines to Ruth
  • A lot of dialogs are now instant and skippable
  • Added a dialog displaying all addictions after defeating Kira
  • Adjusted Hannah's IRL timers and dialogs during encounters and BE
  • Switched Lust and HP status bar places after defeating a boss in boss rush


BALANCE STUFF

  • Increased amount of exp given by T2 bosses 15 > 18
  • Increased amount of exp given by T3 bosses 15 > 22
  • Increased amount of exp given by Kira 15 > 30
  • Increased amount of exp needed to buy a perk 50 > 60
  • Increased potion "Inflation" cost +10 > +15
  • Adjusted the Recipe Shop pool weapon costs
  • Increased Kira's HP 300 > 350
  • Increased Kira's ghosts base HP 20 > 30
  • Increased Jessie's attack 10 > 16
  • Decreased chance of Jessie attacking 50% > 30%
  • Decreased Icepick Critical Damage 2x > 1.5x
  • Decreased the Amount of Corruption gained when defeated by Helen +10 > +5
  • Decreased the amount of Iron needed to craft the Hammer 3 > 2


BUG FIXES

  • Fixed Soul of the Devil crashing the game
  • Fixed Thirsty Dragon displaying float numbers
  • Fixed Sophie and Diana giving an extra piece of Map
  • Fixed Maxine encounter flickering all over the place
  • Fixed Stamina influencing damage on Kira's ghosts
  • Fixed Charmed debuff not clearing up
  • Fixed Chloe BE's last pic not showing properly
  • Fixed Stamina appearing on Castle status bar
  • Fixed Rose's codex page switching to Ella
  • Fixed Leona's loot page
  • Fixed not introducing Lily properly
  • Fixed some Claire's typos
  • Fixed Anastasia titjob sound looping

Files

Hero Corruption v1.55

Comments

BigBozo

Hey I was just wondering what is the score based off of? Is it current lust/hp, gold, enemies killed etc

mckig

Since you made Mia's Lust checks appear after the threshold is met, could you do the same with Sarah's Creampie check at the end of the fight? Also the heavy mace dialogue automatically scrolls through in the backpack recipe section. I don't think you ever see the materials needed to make it. Once last thing, could points be tweaked so every completed floor of the Castle past the non-Castle bosses gives some points?

diogaoo

Score is based on the amount of gold earned through encounters in a 1:1 ratio, this includes common enemies and bosses. Choosing the Gold perk will NOT increase the amount of score you earn

diogaoo

Hey mckig, I just fixed up Heavy Mace's dialogue. 🖤 The thing with Mia's check is that it popped up EVERY TIME, it was pretty annoying to keep clicking on it over and over again. But when we talk about Sarah, the check only happens once at the end and it's kind of her her only "gimmick", I have a feeling that if we took that away, she would lose some of her personality. I hope you understand And yeah, I can add some extra points to the castle, no problem. I just wonder why you had that suggestion now, do you also have an opinion about Jasmine? Thanks for your feedback !

mckig

Haven't even tried challenging Jasmine yet, but from what I'm hearing, it sounds like getting those extra points from earlier Castle floors would be a bit of a boost. And I completely understand keeping Sarah as she is, just had the thought since you made the change to Mia but you're right. That is Sarah's gimmick and should stay.

John Bodick

Naomi's bad ending is not working, I got 100 corruption and nothing is happenning

Aaron

Idk if this is a glitch, but for some reason every time I encounter Abby and Gabby, I cannot defeat them. I have tried draining Gabby's health to 0, but she is still able to heal Abby. Am I missing something?

Aaron

Unless I just need to have my attack points really really high. Even with 54 attack I cannot beat them

Verbal39

Love the new castle boss great work I love to see it

diogaoo

Hey Aaron, once you lower Gabby's health to zero, she won't make any more moves, be it defensive or offensive. It's weird that this happened to you, I just tested it and everything seems to be correct. I'll try to take another look once I'm done responding to the comments and DMs that have piled up, just a moment please.

Vincent

The balance-feature of Claire seems to behave oddly. Most of the time her stamina is unchanged by heavy hits (despite a message about her losing her balance), and other times it even seems to increase. Can't quite understand how it is supposed to work.

mckig

Not sure if I just got lucky, but I was able to deal with Jasmine with one Orange Potion, a magic whip, and a lot of spamming attacks. I will say, if there's an indicator telling us how low her health is, I didn't notice a thing. Just kept spamming attack. Not my favorite on the first time through, but if the next "learning" encounters are better I'll mention it.

mckig

Second time at Jasmine, the "You're making me wet, *name*" text stays there for a good 5 seconds before you can click through it. Not sure if this is intentional, but definitely got me worried the game crashed. Could it be shortened a bit?

MiniMegaHammer

Just a random thought, but if you still plan on updating HC1, can we get a button to terminate a run? If I don't want to load my save it resets my progression and it can happen easily enough to be in a losing spiral in this game. And I can't save scum in this version.

diogaoo

Claire regenerates 10 Stamina every time she uses a seductive attack, what is probably happening is that Heavy Blow is being used on the same turn Claire regains her Stamina, this can give the impression that the Stamina value is not updating correctly

diogaoo

Hi Mini, I don't think I understood. Terminating a run should be easy enough by accepting a Bad End, would you like to end a run without having your score calculated?

veritas

A random idea. It will be interesting to see betraying. A character is helping you in some way, and in either dark wood or tower or some special event, she betrays you (suck HP/Lust or taking gold and weapon, etc. personally I think sucking HP and Lust is the most seducing one). Then she can become a permanent enemy for that run.

veritas

I know there is the portion giver in lakeside, but the link between her and the player is too weak. Even Lean (the woman training in the forest) has a stronger connection to players than her.

Dartanyn

Random thought while playing through... It would be kind of cool if each area had an encounter like the jogger in the deep forest. Either different addiction for each, or 6 different possible addiction encounters that can happen once/day randomly at any location (above forest/grove). the different addiction possibility makes it harder to know what you might run into and makes for more of a risk.