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Final Fantasy | KnockBack, Episode 261

Few gaming franchises have had the staying power of Square's (and later Square Enix's) Final Fantasy. Launched in the waning weeks of 1987 in Japan, it took some two and a half years for the original title to migrate to western NES consoles, and while it sold fairly well, it still represented only a small spark that would set off a slow burn. Ultimately, that burn would turn into a raging fire -- Final Fantasies IV, VI, and VII are widely considered some of the strongest games ever made, and we are in the midst of a revitalization of the franchise series -- but humble beginnings are what this episode of KnockBack is all about. The quaint and humble JRPG that emerged from Square in the late-'80s set the stage for all that would come, and we're thrilled to dive deep into everything that makes the original Final Fantasy so interesting and so vital so many years later.

Comments

Stefan Catinella

Super excited for this episode. Been eagerly anticipating it.

Anonymous

Hey i love LSM. But guys been on fire lately. Almost too many episodes for me to catch up😃

Cormac

Another to add to the backlog until I actually get around to playing it😅

Klutch

Colin said he's stronger than he thinks because he crushed a 3 wood 150ft (not yards) had me dying lolll you could hit a putter that far

Levelupbrady

Been very excited for this series to start. So far I finished final fantasy 1, 2, and 3 and I'm playing 4 as we speak. So glad you guys are doing this. Keep up the great work. And have a great memorial day weekend.

Stinkling

Wait am i dreaming? Finally a new Knockback? Feels like its been ages 0-0

Born-Blind

I was on the fence as to whether or not to buy these games. I've dabbled in all of them over the years... Ya'll speak so highly of these remasters and I feel absolutely compelled to support this franchise yet again. I doubt l finish the first three but imma try to keep up with you guys as best I can

Dylan Michael

Dagans desire for a hard modern game and his love of using his imagination really makes me want to hear his opinion on games like Demons Souls or Dark Souls. I’m not a huge Fromsoft guy but I love the almost NES style of minimal storytelling. Super cool

PRETENTIEUX

I didn't get the impression at all that he would be interested in learning something like getting through Dark Souls. Not going to happen lol

Dylan Michael

I’m not saying I want Dark Souls for Knockback. I’m saying if somebody loves Japanese games and doesn’t like that modern games are too easy- it makes sense.

Brian Hunter

I know basically nothing about the Final Fantasy franchise but cannot wait to dive into this series to gain a better understanding of it and why it has been so important to the industry. Thanks again for always providing great content.

Michael Miller

According to Wikipedia, Electronic Arts owns the Ultima brand. Very interesting.

Eliot Hillis

Can't wait for this episode. One of my best friends introduced this game to me in 5th grade. We're both 40 now and every time he comes over to visit, we play a Final Fantasy game. It all hearkens back to this game.

Kaz Redclaw

I really wish they would have brought forward the PSP versions of FF1/2/4. By far the best versions of each of those games. I ended up buying FF3 and FF5 out of the collection, because those are the games of the series that I have played through the fewest times. I'm kind of concerned about playing through FF5 though, since the last time I played that it was a bit of a rough patch for me. It's still one of my favorites from the pre-PS1 era though.

Kaz Redclaw

FF1 on NES did have circles of magic, not MP. That was something they borrowed from D&D though. I didn't find mages to be useless, but there were a lot of battles where instead of defending, I had them using magic items each round instead, I had the black mage using a shirt that cast fire 2 on the entire enemy party, and the white mage using a shirt that cast cure 2 on the entire party. Those were useful for conserving casts for more important battles. Not to mention that if you didn't have a character with the Warp spell, you couldn't get out of the last dungeon and you had to do the entire thing in one trip. I think when I played as a kid, I had a fighter/redmage/whitemage/blackmage party, but I played later and switched the red mage out for a black belt, and sometimes I'd trade out the white mage or black mage for a Thief.

Kaz Redclaw

If you want games that have save-anywhere, but not the save-anywhere that lets you basically remove all difficulty, look at the Etrian Odyssey series. You can save at any point in the dungeon, but it halts the game, and deletes the save file when you reload it. It also pulls in the whole battle of attrition thing that old FF games had.

Kaz Redclaw

Ultima is owned by EA, and they have no interest in continuing it, it seems. Wizardry is owned by a Japanese conglomerate, GMO Internet Group. They still release games now and then. It's mostly a cult game over there though. We got one of them in the US back on PS3 I think?