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What's a so-called microcommunity? Well, Last Stand Media is a good example: A new kind of outlet that doesn't rely on volume, but rather a dedicated core of engaged customers. Sorta like a country diner; nothing too splashy, not a lot of growth for the NASDAQ types... but sustainable, useful, and meaningful, with really good omelettes and crispy bacon each and every time you go. Writer Nick Calandra runs a similar sort of outlet, one far older than Last Stand, one that's gone through a few metamorphoses of its own: The Escapist. And while Nick has been on Sacred+ in the past, he actually pitched today's episode to us, and we were happy to oblige. Together, we talk about our experiences navigating the modern gaming landscape with two rogue media companies, ones reliant on hardcore users who love the content and would rather be off the beaten path. From managing and hiring philosophies and pay structures to coordinating relationships with developers and publishers and earning money outside of subscriptions, it's a real grind to 'make it,' and we share notes with each other -- and the audience! -- about where we think this whole thing is going in the future.

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Comments

Tonys_Always_Write

Would be pretty cool to see you, Gene, and Nick so an episode together. Any plans to bring Nick back for like a spoilercast or something?

Gene Park

Colin is being pretty progressive in advocating salary transparency lol

LastStandMedia

Hey Gene! =) I will say: It comes from experience. If it was more 'in the culture' to talk salary openly at IGN, I can promise you they wouldn't have gotten away with paying me what they paid me. And I don't want that to happen to others.

Brian

A really wonderful episode

Will Hernandez

As a recovering journalist, I will never get tired of this gaming media discussion. Will always find it fascinating.

Mike Po

There was a comment made in this conversation that stuck out to me. Colin I believe you said something like it's "totally normal" for journalists to have background conversations with the subjects of their article and engage in bargaining. I think the example was "if you don't publish X we can give you Y." Something about this rubbed me the wrong way. In a perfect world, isn't the ideal goal of journalism to speak truth to power and educate the public? If a publisher took some nefarious action and a journalist has the goods to back it up, then the journalist should publish. It is in the public's interest. This bargaining seems like it is putting the publisher's institution ahead of the public's right to know. I recognize I am speaking in normative idealistic terms. Perhaps the response to this is just "I'm sorry Mike Po but we don't live in a perfect world and these business considerations are how things are really done" and I can understand. Great conversation, keep up the good work!

LastStandMedia

Hey Mike! I totally get what you're saying. But this is the math: You have Something. You tell the owners (as an example) that you have Something. They say, we really don't want Something to become public, but we can give you Something Else. This is a fairly common bargain, especially in entertainment journalism, where we're not breaking, say, the Pentagon Papers. Now, at that point, it's up to you and yours what you do, but I don't see keeping something under your hat in order to get something else as necessarily untoward. The public 'has a right' to know that the Vietnam War was fucked up; I'm not so sure they 'have a right' to know a game exists. I get your point, and I actually felt that this was coming when I was talking about it, because it really gets into the gritty reality of transactionalism. But anyway, thank you for writing in. =)

Mike Po

You are very right, the public's interest in the details on why a game's development was troubled is very different from their interest on whether the government lied to get us into the Iraq war or something like that.

Clint

I really like this guy. I think you went a little to hard on him about how much he pays employees. Some of these positions are probably for people trying to get there foot in the door. I've don't work for little to no money and I would say it's paid off. Thanks for the content

Fotis Lyto

Oh man MovieBob is a name I haven't heard in a long time, I used to watch him, although his videos became more and more insane with time, but then he said in a video "there are no bad tactics just bad targets" and that was very profound because that is how the twitter mobs act they don't care what heinous thing they do just to whom. It's the same reason, I think, Collin you were viciously attacked by the mob for a vanilla dad joke while adam sessler can say the fucked up things he has and nobody bats an eye, because he is not a target. Also I didn't really watch Bob after that. Mostly to laugh at his stupid takes.

Hose A Contra Razz

The real honest reviews come from people who play the game on release day, GoW 2 has 100 positive early reviews 94, if one of those is not in tone with Sony standards they won’t get the early reviews , I’ve notice this on Sony games in the PS4 era.

TL

I meant to vote, forgot to when I had to start setting my fantasy football lineups. I’ll vote next time.

Dennis Johnson (edited)

Comment edits

2023-01-08 18:31:49 This episode gave me big "Colin Was Right" vibes. Technically all the + episodes are in that vein, but this one passed the vibe check, as it were. Keep it up, homie.
2023-01-06 15:21:59 This episode gave me big "Colin Was Right" vibes. Technically all the + episodes are in that vein, but this one passed the vibe check, as it were. Keep it up, homie.

This episode gave me big "Colin Was Right" vibes. Technically all the + episodes are in that vein, but this one passed the vibe check, as it were. Keep it up, homie.