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After the last very short 360° animation, I wanted to make a longer one and decided to remake the Mirror Club Bar animation using a different Model. The Quiet model was just too good to be true, and after the rendering I realized her butt wasn't as big anymore as in the view port during animation, thus the hands of the male are in the air now... what really annoys me. But since it took 2 whole days just to render the scene, I can't rework it so quickly.

Because of the immense quantity of renders needed to make a 3D 360° video, I will use this technique only for specific animations. For most animations a field of view of 180° is enough anyway.

To get a high resolution video for not so powerful devices that can't play the 360° videos and to test a new aspect format for upcoming videos regarding the change from spherical to square, here is also a 180° version.

360° 3D :

3840x3840

3200x3200

2160x2160

180° 3D :

3840x1920 

3200x1600

2160x1080

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