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Okay! So the first "prototype" of Dungeons & Lairs Tile Sets is done. It includes 10 basic rooms and has sort of a low-level undead theme. The next set will include some more rooms from the General Dungeon Chambers list (page 295 of the DMG), which will probably be:

11) Armory #2

12) Banquet Room #2

13) Barracks #2

14) Bestiary

15) Cell

16) Chantry

17) Chapel

18) Cistern

19) Classroom

20) Hallway #2

Note: Repeated rooms exist to coincide with the ratios presented by the randomizer table on page 295 of the DMG. For example, armories come up on a d100 result of 02–03; therefore, it makes sense to have two. I'm spacing them out between sets, though. However, I'll probably include hallways in every set, since they're fun and useful.

But what should the overall theme for this set be?

Pick an option below, and I'll make it happen!

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