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Hey all!

In our latest poll, the magic book is leading by quite a bit. And since Zalto the Undying King is the guy leading that poll, you can expect our first magic book to be about necromancy and undeath. 

Ta-da!

Next up on the list, it looks like it's a tie between an adventure book and a "dangerous places of Helkara" focus. 

I've generated some titles for adventures set in Helkara with some brief descriptions. Pick the ones that you think sound coolest. That'll be the theme of our next major Helkara adventure book, which will likely span levels 5-10.

"The Blackened Chain" - The characters are hired to find a missing member of the Brotherhood of the Blackened Chain, an order of assassins and criminals. They must navigate the treacherous underworld of Helkara and outwit the competition to find their quarry and bring them back alive.

"The Siege of Keth'keth" - The characters are hired by a town under siege by the army of the undead led by Zalto the Undying King. They must find a way to break the siege and defeat the necromancer.

"Conspiracy in Aruthaz": The characters are approached by a mysterious figure who claims that the Dark Council of Aruthaz is involved in a sinister conspiracy. The players must navigate the dangerous city, gather evidence, and uncover the truth behind the conspiracy before it's too late.

"Heart of the Lattice" - The characters are hired to explore the heart of the Lattice, the mysterious network of tunnels and caves that run beneath the surface of Helkara. The goal is to find the source of a powerful magical energy that is disrupting the land.

"The Dark Lord's Curse" - The characters are hired to find and destroy the source of a powerful curse that is plaguing the land and causing widespread death and destruction.

"Curse of the Shadow Vale": The characters are hired by the Shadow Council to venture into the Shadow Vale and investigate the strange occurrences happening there. They must uncover the truth behind the rumors of dark magic and cursed creatures that haunt the area.

"War for the Edge": The characters are hired by the Order of the Crimson Blade to help them win a war against a rival mercenary group over control of Nothing's Edge. The players must navigate the dangerous wilderness, participate in battles, and help the Order come out on top.

"Rise of the Blood Cult" - The players must stop the Blood Cult of Azathoth from summoning their dark god and causing widespread destruction.

"Secrets of Zul'Nazgar" - The characters are hired by a wealthy collector to explore the ancient ruins of Zul'Nazgar and retrieve powerful artifacts. They must decipher ancient texts, face powerful guardians, and uncover the secrets of this mysterious place.

"The Dark Tower of Tryvvga" - The characters must penetrate the defenses of the dark tower of Tryvvga, home of the Sorcerer King, and defeat him to save the land from his tyranny.

Comments

Anonymous

I literally was about to pick TBC until I got to the very end and saw defeat a sorcerer King lol

Anonymous

I like these with part story part solve/improv part combat. Looking forward to whatever comes of all this. Got secret chef signature ingredients

Steve Skirata

I was torn between TBC and TSK, but in the end, I picked the first one :)

Levi Kane

I'm gonna have to give my vote to Head of Lettuce

Anonymous

'The Siege of Keth'keth' makes sense because it goes with 'Zalto the Undying King'. Hmmm... an adventure to go with each magic book; showcasing the new magic, items, etc?