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Hello all! 

Last week and in March I've released parts one + two of our recent spell assets series looking to provide assets for magical flair and to mark range/area-of-effect of common spells. Parts one + two as you know were broader categories of spell elements. Part three however (which I intend to release next month) will instead cover more specific effects/tokens for individual spells that may not have fit cleanly into one of the earlier categories. Below I've provided the list of such spells I intend to illustrate; my intent in doing this is to give you a sense of what to expect as well as give you the opportunity to help add suggestions!

For the most part I'm restraining this to spells listed in the PHB, but if you think there are some that I've erroneously omitted or popular spells from other modules I should consider including, or even magical item effects I should think about, please let me know via a comment below! Thanks for your help!

- Arcane Eye

- Arcane Gate

- Bigby’s Hand

- Blade Barrier

- Cloud of Daggers

- Cloudkill

- Dancing Lights

- Fire Storm

- Flaming Sphere

- Fog Cloud

- Gate

- Gust of Wind

- Incendiary Cloud

- Insect Plauge

- Leomund’s Tiny Hut

- Lightning Bolt

- Mage Hand

- Scrying Orb

- Spike Growth

- Stinking Cloud

- Sunbeam

- Tenser’s Floating Disk

Comments

Anonymous

How about moonbeam? It is a PHB spell. Yes one of the generic round tokens from part 1 or part 2 would work fine, but a unique moonbeam effect would be cool. I have a druid player who uses it a lot.

Anonymous

Hunger of Hadar? Milky Tentacles ahoy! My warlock uses it a lot.

venatusmaps

I'll consider it depending on how long these initial ones take! If nothing else I may take one of the round tokens from the first set and spice it up a bit for Moonbeam.

Anonymous

Hi, maybe spiritual weapon? Basic cleric spell, sword, axe, hammer. Spirit guardians is already basically in previous assets. Maybe some walls: wall of stone, wall of force. Bones of earth and tidal wave maybe. I play mostly clerics and druids or DM, so I used most of these spells a few times and I'm planning to use them soon. :) I love your work!

Anonymous

What about Evard’s Black Tentacles? and Entangle?

venatusmaps

Would probably be pretty easy to modify a few weapon assets for this! The wall spells are more difficult as they would be indicated by basically just a line from a top-down perspective

venatusmaps

I'll see if I can do Evard's! Entangle I may just leave for one of the 'nature' AOEs from the previous packs.

Tom

Storm Sphere is a pretty cool one!