Interim Post about Gallery Mode (Patreon)
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I'm sorry I didn't reply to the comments, but that's because most of my replies would have just been a copy-paste and such, so I figured it'd be better to just do a post about it!
To clarify a bit on what we can/can't do;
- The gallery mode would be entirely separate from normal gameplay, and you'd need to access it from the main menu. This is because if we tried to weave it into the game's rooms, the plot and gameplay trainwreck that would result from this would be astronomical, haha.
- What we'll likely do is mess with the plot to keep things "possible"; I was personally thinking of having the gallery mode room be a room that Talia is "accidentally teleported into" when one of the save/teleport pads malfunction (aka, when you pick Gallery Mode). Beyond that, we'd need to think of a valid reason for her to get back to "the real game" as well as have an actual incentive to fuck the enemies willingly, etc. So if we can figure that out (making it not break immersion), as well as make it easy to access animations, then we might go with that. If not, we'll do the usual gallery mode, but of course that'll be fleshed out/robust even then.
- The gallery mode itself will be something that's worked on near the end of development, or in bits and pieces here and there, as it's a lower priority compared to getting the actual full game done, but we guarantee it'll be in there as well as have options and full access to all the sex scenes/animations in the game, etc. :)
- For save-scumming to get all the cutscenes/paths, you're free to do that, but note that you would probably be better off just playing through entirely, as the game's menu will show you what cutscenes you've done, what choices you picked, and what cutscenes that triggered later on down the road, so it might be easier to keep things organized/remember what you had or hadn't done by just playing straight through. We won't stop you or anything like that from doing this, though!
We'll have a normal post in a few days :)