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Some issues this month kept us from getting very much done but we're still narrowing down on fixing the issues and getting the core game loop as playable as possible.

Fixes

  • The territory panel UI has been cleaned up and a number of bugs introduced in the UI update have been fixed.
    • Unit and build progress bar has been moved and resized
    • Battle button now properly initiates sieges
    • End of turn button no longer disappears when inactive

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