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We're still steadily grinding along with a focus on getting the gameplay moving smoother and feeling nicer to play. Thank you so much for your patience so far everyone! We hope that at the end of this stage we can turn our focus towards content making once again!

Changes

  • Certain UI objects fade as you zoom out to reduce visual clutter
  • Test Game option has been temporarily disabled
  • Updated Credits Page

Fixes

  • A bug that caused newly built buildings to overwrite old ones was fixed
  • End Turn button layering issue was fixed
  • Button layering issue in the territory menu was fixed
  • Collision of siege shield tweaked to better cover territory click area
  • Pre-freeplay map updated to remove ‘invisible’ connections
  • A couple of broken dialogue options were fixed

Known Bugs

  • Occasionally the red line showing where Ser Knight’s party is moving will be hidden under transition lines
  • Occasionally when you zoom out too far the scroll wheel function will become very very sluggish.
  • The Territories Screen won’t display all owned territories.

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