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  • FX_DEMO_WITH_BOOTS.mov

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I thought this was going to be hard to implement, assuming I had to make custom animations for walking in high heels. Luckily, the morph targets I imported with my daz model did the work for me.


This means I can use the same animations regardless of the customized outfit selected.

Expect to see all sorts of footwear!

Files

Giantess Game (WIP) - Under her boots

FX test...but with boots!

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