Update - 27 February 2017 (Patreon)
Content
This week's image - newly new nudity!
In case you can't tell, this is a reveal not just of Twyla's body, but of a new feature for Let Me Out! If you recall in LMI the game would allow you to convince Twyla to strip but she would put her clothes back on shortly afterward. This was to save me a lot of trouble - after all, I would have had to redo all images and events to happen differently with a naked version of everything if she could stay naked, right? That would be a lot of extra work, right?
Right, but I'm doing it this time anyway! I have a slightly better work flow now and better skills in using Daz Studio, but nonetheless I'm doing a lot more pictures so adding in a naked version of the pics actually is quite a bit of work. I've just decided to put in the extra effort and have the possibility for Twyla to strip and stay naked.
Mostly making progress on images
I think the images for LMO are coming along well and I've also made some new PAT images this week. In the background of whatever else I'm doing I always try to have some images rendering these days, and that happens to be the main avenue for progress this week on the games. I've made a bunch of cool images, some better than others but all of them are good to have done.
Just this night I also wrote up an ending for LMO while making images for it, too, so that's nice. :)
Thinking about PAL 1.1.0
I don't know whether it's a good idea, but I'm still considering doing PAL v1.1.0, which would at the moment mostly be about some bug fixes and expanding the victory suite to include some more content. If this is something you'd really like to see then you should let me know, because my time is very limited and if it doesn't seem worth it I'll stick with working on LMO and other stuff so I can get it playable.
Writing for a commission
Last week I mentioned that I got a commission to do some writing for another game. This turned out to be a little more work than I anticipated just because the deadline was quite short. The guy making the game needed some work done fast. The advantage is that the job is also finishing up pretty quick and it's not a big distraction from my other work.
That said, this week has been hellishly busy for me with that work on top of my day job (which has got busy again) and my need to keep advancing the games. I am going to be careful not to bite off this much at once again any time soon.
If you're interested the game I'm working on is called Karmasutra and you can find out more about it here: https://www.kimochi.co/campaign/52/karmasutra#Campaign
They've asked me to write some stuff for their sex scenes, so if you play the game you might see a little bit of my personal stamp on things once the action gets frisky. :)
Got comments? Let me know!