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  • For this page, I roughed out what I wanted, and then I added all the 3D and 2D assets to make it easier for me to draw. I used two different models for each character in this upload, because I wanted these characters to be drawn in different styles. While drawing, I ended up swapping out the Drunken Master's model to the one that had better proportions, because it was tough to draw with the model I used before.

  • While fleshing out these panels here, I wanted two different kind of reactions. One reaction is loud, angry, and explosive. While the other is calm and relaxed. When it came to outlining these panels, I kept the theme for these two panels by  adding various brushes to push that expression he has. Later on, I made the speech bubble include different sized words and using the sound effects tool to make him look like he's screaming.

  • When it came to this panel, I wanted to add as much as I could. I converted the noodle bar into line art, and then I added some extra details like the intact or broken roof tiles, the brick ground, and a segment of a building on the left of the characters.

  • While adding all the screen tones for this panel, I wanted to add some shading on top of the screen tones. So, the highlighted the area I wanted to shade in red and then used a lighter screen tone for the hair.

  • For the remaining panels, I outlined, screen toned and added some background assets to complete each image. For the Drunken Master showing off his gem, I coloured the gem on a different layer and then added the Roman numeral for one in the panel. Then I worded the last images before completing this page. 

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