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Added the system for breaking out of bondage/restraints. 

To do this, press the Special (K) key while restrained. Do this a couple of times to free yourself. However, this action is interruptible, so good timing is a must. The new Parrying mechanic is very helpful to create those opportunities. 

Although the character does have an attack when restrained, it is designed to be subpar. So fighting heads on while restrained is not advised, unless its a challenge run of course.

 https://twitter.com/Enlit3D/status/1536872601175240705 

With this feature, the game now have mechanics to support various levels of bondage:

  • For things that merely inconvenient without imposing any movement restrictions, this can be done via the temporary attachments such as the chest vibrators.
  • For things that imposes partial movement restrictions, there is this new system.
  • For things that imposes total movement restrictions, there is the devices system.

So now that is handcuffs, inevitably there will be requests for ankle bounds as well. My question is how does the animation look while ankle bound? I really want the character to be in a state that's capable of fighting back, and not in a completely helpless state. Does anyone have any video/example of that while in a ankle bound?

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