MHkatana Animation v2 (Patreon)
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Long time no see, guys。Something has happened in the past two months, which has taken up a lot of time.I'm sorry。
This version started a long time ago, and I have completed most of it today and am now ready to play.
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spear animations:
Fixed esp, esl requires loop
Fixed VFX not disappearing, resulting in decreased game fps。
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MHkatana animations:
Added blade energy level magic。Blue, yellow, red。The actor's magic value is used as the energy value of the weapon。Energy values will not automatically recover,And it will slowly decrease。Only when attacking can energy be increased。When the energy value is above approximately 85%, specific animations can be used to increase the blade level。
About the Weapon trail. I made a new one. The one used in the video is. It is not as smooth as before, but it is more stable than before. As long as your game is no less than 25fps, it won't become chaotic。Maybe no one's game has such low fps, right !?- ,-
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What I need to do next。
The next remade animation is yamato,It won't be too long, this time it's just delayed by something else。
I will post it again in the next few days. Perhaps there are some minor issues that need to be adjusted。
It's already very late.I need to sleep now, see you next time。have a good day!!!