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I have thoughts on "Glam Rock".

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Anonymous

"Padre's father was one of the Big Wigs in the colony" I see what you did there

Mrs. Policewoman

It seems odd to me that some people left the patreon because of the political stuff in glam rock - honestly, I didn't like it on the whole all that much, but the political stuff was the bit I liked, and it didn't seem to have a particularly partisan outlook on things. maybe they were tankies, or they just hate anything political?

Anonymous

I think glam rock succeeds at what it's doing, the ideas you were talking about in this really came through, and the plot remained engaing. It might have had more potential as a third person story but as it stands it works.

DawnSomewhere

Maybe it's only the case that they weren't enjoying Glam Rock a whole lot and just didn't want to leave any disparaging comments on the way out! I just get especially concerned when I'm doing something with any kind of political commentary.

Mrs. Policewoman

Let's hope it's the former, then ^-^ I do think I remember you mentioning losing some patrons over the political stuff in Radio Skyline, so I can understand your concern.

Anonymous

I really enjoyed Glam Rock, and I certainly think it was an interesting story to frame in this format. While a novella might have been more successful on an objective level, I think this was a very unique piece of media. My one criticism is that it strayed a bit from the more gamey aspects of the framing. As someone who runs a very political/intrigue game, I'd have loved to dive more into the funny ways Players/PCs interact with one another in the setting. I have a Vampire the Masquerade (Dark Ages) game, where I can't help but note that the only thing that's prevented all the PCs from going their seperate ways is the fact that, well, then there wouldn't be a game.

Anonymous

It wouldn't have worked as a one-shot, but I gotta admit, starting a player group as lizards, being basically wild food for tunnel people, and growing from there to end up dealing with the Singers and superluminic weapons, that would have been a ride. Probably an impossible one, but Gurren Lagann in epicness. Also the original Alien was just powerless people trapped on their own ship. The threat kept showing new tricks, and they would try different things and lose members as they went. You can't lose players, for obvious reasons, but you can define and lose resources. That's typically the "submarine sunk" where players have to repair the stuff or call the outside all while managing oxygen and so on. Escape game. 'Xcept in your case the resources should have been NPCs.

Borg Lord

I have chosen to contextualize the current political situation as a necessary step to convince a sufficient majority to overhaul the voting system. People always complain about the Electoral College, but that's not the biggest issue; first-past-the-post elections based purely on the national popular vote would still be horrifyingly susceptible to spoiler candidates, and thus would still mandate a two-party system. We need some manner of ranked-choice voting, and I have a hard time imagining that happening incrementally, so we need to first get everybody really fed-up with how things are now in order to motivate a large change.

Applestone

Wait, really? It happened for Radio Skyline as well? I did not know that and I totally expected everyone to be aware of Greg being political. Radio Skyline was always political to me, what with the 2 candidates bantering pretty much from the beginning.

Mrs. Policewoman

yeah, fptp is possibly the biggest thing wrong with both the american and canadian political systems (I'm a citizen of both; presumably this also applies elsewhere)

Applestone

The first minute of this podcast does sound like an awesome pitch for Glam Rock, but the campaign did feel like a bait-and-switch because of all the things the characters said and did that were not specific to the setting, but their usual shenanigans. Your banters are one of your signatures moves and they're fun to listen to, but this time it felt like too much, as if the other settings had more things happen in fewer episodes. I also didn't realize at all that Elvis and Larry were doing Rock Star things. I'd imagine a Rock Star to take cocaine and/or alcohol before smashing up a bed room and still being everyone's idol, instead of being everyone's little guinea pig. Similarly, a Rock Star who is a womanizer is expected to be very successful, while Larry was just so pitiful as if he had come from Big Bang Theory. I mean, this can be made into funny jokes by subverting expectations, but I had no such expectations of these two. I thought that they did what they did because they're always screwing with a new character trait in a new setting. Regarding politics: I find it hard to imagine that people would leave someone like you over politics, because everyone knows that you're political. Maybe for some people the real reason is inflation. Yes, afaik there's a corresponding option you can pick when leaving, but people might not want to admit it if it's "just a few dollars a month".

Borg Lord

According to Wikipedia, Australia, Ireland, and parts of the UK use ranked-choice voting for national elections. (Wikipedia also lists Malta, Slovenia, and Nauru is a vague way that's hard to interpret.) Plus, of course, FPTP is not as big of an issue when used for proportional representation in e.g. a parliament, though I think it would be a pretty herculean task to switch even the US House of Representatives to proportional representation, and that would be the easiest part of the federal government.

Anonymous

No, you're remembering right. I think it was just before Peyton Patrol, and Greg also released two Greggin' the ear about it, all about politics, just to show 'em.

Anonymous

You've basically answered any question I'd have about Glam Rock, but I did think of one unimportant one about the game more than anything: If the colony moved forward with blowing apart the asteroid, would the Lizards have become a bigger issue since their entire habitat was being systematically destroyed on an even greater scale?

DawnSomewhere

The lizards were aggressive and nesting in groups, so the idea was that if they really buckled down and committed to mining out the asteroids, the lizards would have become more of a nuisance. Ultimately not a huge one, though. It was one of the few things where using the platforms as weapons was practical, but they wound up not being terribly involved. A player did try to train some to attack people, but the lizards were kinda... indiscriminate, and they didn't get used for anything in the end so that fiasco didn't appear in the podcast.

Anonymous

I hope that the reaction to Glam Rock hasn't deterred you from making this kind of content. I thought it was pretty cool. I'm not sure how long it would take to write a third person story vs making a podcast, but it would be cool to see more stories that aren't afraid to dip their toes in this sort of thing. Going into the story I was expecting something more explosive and punchy. Even if the in-game story could have been told in a better way, there's something about hearing about a game where players could have been having space battles with musical mining equipment and making the one-shot into a story of a colony trying to determine how it is going to govern itself. If I heard that story at the countertop at the LGS, I would be absolutely amazed and envious that this sort of campaign happened the way it did.

Keystroke Cascade

I'm surprised more people didn't leave over the end of the Radio Skylines thing then if they called that political.

Anonymous

I really liked Glam Rock and was consistently eager to hear what happened next. My only criticisms were that while the setting was cool, it felt underutilized. Like if it was a regular mining colony with no glam rock traits the story minus the end bit would have been basically the same, granted it's kind of difficult to portray those parts in a spoken medium. That and it felt like Mason really took the story and ran but either way I still liked it a lot. I felt like toward the beginning we got more personality out of how the players talk to each other or mentioning their daily lives, and I really like those bits.

Dandy

I really liked Glam Rock but was a bit disappointed at the lack of laser battles with giant lizard monsters. Also, I'm surprised nobody in the party suggested just breaking down the Singers' crates into smaller ones. It seemed like the sort of thing that Elvis might've come up with. Otherwise, I really enjoyed the shadow play and politicking. Mason could run for office but I think it'd cut into his free time for TTRPGs.