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It's the finale to Ship Wrong! A bit late again, with apologies, but it's also twenty-five minutes long.

In the original game, the players weren't really sure how to achieve a specific goal, so they sort of lashed around without making much real progress. Captain Bell didn't die because they had to be locked up much earlier in the story and got released after the death of Leland. They were still able to pump Alfonso for information, but ultimately he lived.

The real players did try to give the necklace back to the crocodile, but by wearing it while it killed one of them. Lemurs also got involved but it was a non-sequitur. The bottom line is, a "mystery" game can break apart pretty easily, and the scripted version of the events went over a whole lot better than the real version.

The real players did solve the problem in exactly the same way, though!

Comments

Jonathan Crowder

I believe you're describing real life. oh no, he's right.