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Hi everyone, it's Rich here with a tiny preview of my next project. Digital Foundry's campaign against inconsistent 30fps frame-pacing is the stuff of legend and no single developer has got this wrong as often as From Software. But what if its entire catalogue of PS4-era titles could be fixed to a silky smooth 30fps? And while this certainly won't be the case for all games - just the From ones - could the answer really lie in changing just a couple of lines of code?

Downloads: https://digitalfoundry.net/2022-06-05-bloodborne-30fps-done-right-patch-preview

Files

Bloodborne - 30fps Done Right Patch Preview

From Software's 30fps issues have been resolved via a hack from Illusion. Here's a preview of a tiny piece of content from an upcoming video. Thank you for backing the DF Supporter Program!

Comments

Eric Benoit

2 lines of code? Wow

Anonymous

Reminds me of Aliens Colonial Marines, where one variable had the wrong value or so, and it ruined the entire AI

Anonymous

🤦‍♂️

Anonymous

This emoji fits perfectly for that kind of situation...

Anonymous

This is like torture, we know FromSoft is never gonna fix this, regardless of how easy it would be. :/