May 17 Update + 0.8.1 + Art (Patreon)
Published:
2015-05-18 01:27:31
Imported:
2021-07
Content
Sorry this update is late, guys. Rough weekend, upcoming rough week, but I want to keep up the pace. For starters, here's 0.8.1:
https://mega.co.nz/#!q8lEVCAB!PE3nOOWrSOgg-gUvBvQOrS4UkqObV2zc29pMTPCLlTA
$1 patrons or anyone waiting, have at it. While there are a ton of minor changes from 0.8.0, there's no reason to replay if you already have. Just bugs, typos, and things that might have stuck out as off.
Two things to watch, for anyone playing:
- Multiple people have reported that one of the quest pages in the Stineford tavern causes a freeze. I cannot duplicate this or figure out why it might.
- There are problems with Simon's walking animation being turned off around the Stineford area map screen. I think I got them all, but pay close attention.
That aside, have a look at some WIP art:
http://i1383.photobucket.com/albums/ah284/sierraleeauthor/AkaWIP1_zpswmfphjrg.png
I want everyone to always feel welcome to offer comments and opinions, but in this case I'm not necessarily soliciting them, just keeping you guys in the loop. I'll be requesting changes, but generally speaking I expect to be happy with the final product.
Maybe by the public release there will be some inked art to show off. Not sure when fully colored art would be finished or included in the game, so no promises other than that I'm working with artists. Will post about this later.
One last item of business: this will be the last Patreon update released like this. Future versions of the game will be messaged to everyone who pledged the previous month. I wanted to be low key about this, but I'm getting way too many people joining/dropping repeatedly to get releases and it's just toying with my emotions. T-T
I am dealing with some real life shit right now. I will mention it here if it becomes relevant. No TLS delays are projected.