Home Artists Posts Import Register

Downloads

Content

Got (hopefully) the last test build before the public release of the game.  


Fixed:

-The bug related to Lady Anne should be fixed.

-No link when entering combat under certain circumstances should be fixed.

-MAJOR rework of the combat intros which should resolve the other combat issues reported.  This also streamlined the code and removed some redundant text which ultimately slimmed the game by a couple thousand words. (Still leaves us with 27k more than the previous official release of the game.)


Known issues:

-Blank page in the bad part of town (I'm sure its an ambient event that is simply not triggering properly.  If one of you code monkeys sees this and can send me some more detail, I'd appreciate it a great deal.)

-Error on the side trail in the forest.  (Again, looks to be an ambient event that isn't triggering properly.)


I found a scene in the game that was not connected to the random scene generator that has now been connected, but was unable to find the source of the reported problem. The two unresolved issues are still on my fix-it list, and I hope to look into them in more detail later this week in the hopes of figuring out which if several dozen events might be causing each of those issues.


As usual, if you see a bug, a spelling error, or even just something you think can be done better, by all means, let me know.  If I haven't heard anything by tomorrow evening, I'll assume everything is ok and act accordingly.


Enjoy the new build!  I look forward to hearing back from everyone!

Comments

No comments found for this post.