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Lets start with Wanton Cove today.

Been skimming over some code in the game today, but having not received any further bug reports I'm green lighting it for release.  I'll be releasing version .90 of Wanton Cove tomorrow as I should have plenty of time to make the release, AND should have quite a bit of time to address anything that comes up in the aftermath of the release.

With the staggering amount of interest in Inheritance, I'm almost frothing at the mouth wanting to get started on the game in earnest.  As a way to start shifting attention towards doing just that, I started reaching out to some artists in the hopes of bringing one (Or possibly two) full time artists into the fold for the game. (Currently in discussions with two different artists, so I'm taking that as a good omen.)

Also, just in case anyone is interested, I've been trying to add a bit of content over on the wiki again.  http://wantonverse.wikia.com/wiki/WantonVerse_Wiki  I'm still looking for someone interested in helping fill out content over there, so if you're interested, just let me know!

Comments

Anonymous

Playing the last version several time and either I am blind or just luckout on locating any bugs ;) I can not say for certain of cause and I do have some questions regarding triggers. ::Madness::: triggers I had where 2 events of them last play ( 1 dream and 1 in the street ) and 3 taint. But what triggered the Madness I am not sure I did read the book every time I could as an example without trigger the Madness earlier :) ::Mutation:: so far I have not seen any event that cause it the regular way :) so I can not say if it works. Do you recall a trigger for Mutation ? Perhaps that is what I need a Single point to focus for a while to see if it doees work for me :) ::Depravity:: I have gotten a few in the inn when I go inside or upstairs to the room we use.... So it seems to trigger too :) and even stuck around long enough to cause an ending On a more personal for me Wanton Cove is my main love and inheritance is second :) And I am very happy you are making both of them :D

aftermathteam

Thank you for your hard work looking for bugs! Madness: Right now, the scenes affected by madness is 1. The forest encounter with Zal'chaas, 2. The evening scene in the tavern, and 3. Your first fight with a true Deep One. The second only triggers if you've encountered the first one. Mutation is currently tied exclusively to loosing fights against Deep Ones and Hybrids. Sounds like you've found the bulk of the current Depravity content. Rest assured, Lady Anne will be adding more Depravity options over the next couple of releases. I'm glad to hear that you're happy about both games. And as always, it is a joy to see you post!

Anonymous

The first one I got was "The forest encounter with Zal'chaas" adn then "The evening scene in the tavern" :) ::Mutation:: Ah okay I have not lost encounter with a Deep One or Hybrid yet so that is why :) Well Depravity mix in with a bit of Tain :) the ending I got was the "Human" And you are more then welcome I just hope it can help ease the progress as you are doing the hard job ;)

aftermathteam

Every little bit helps! Rest assured that bug reports and feedback are always welcome. Lots of ways to get Taint right now, and trying to adjust combat so that you're more likely to loose (And thus pick up a bit of Mutation if you're not careful.). Lady Anne will add a bit more Depravity to the game, as well as some new scenes related to Taint. Other than Madness (Which will have several more scenes appear over time) Depravity is probably the most difficult stat to build right now, so it should be fun adding some new content related to it. Now, off to put together some new Wanton Cove builds and try to get it released in the next hour or so!