Intel Report #1 (Patreon)
Content
Hey everyone,
Inspired by one of my favorite NTR creators N_Taii, I have decided to do regular proof-of-life updates which I am calling “Intel Reports”. These intel reports are just going to talk about how things are progressing and what I have been working on. These will be shorter than my regular updates but will be more frequent.
So, what have I been up to since the new Godot engine demo? Quite a bit actually! I have been doing a lot of coding work. In particular, I have worked out how to make save files compatible with future versions of the game which was a bit of a head scratcher initially but felt super rewarding after I figured it out. I have also added placeholders for all missions I will need into the game. If a mission isn’t implemented, the placeholder mission will let you know and refund any AP used. The game will have over 100 missions in total and that isn’t including events that can happen between days.
As you can see, there are quite a few starting missions that are available at the start of the game. I am writing these missions at a steady pace, that being said, there are a lot to get through and the average mission length is between 1000 to 3000 words not including the coding.
I have also finished the coding and artwork for all the items that you will be able to use in the game
I am happy with how these items have turned out especially since I recently ditched Adobe Illustrator for Affinity Designer (long live Affinity!). More information on these items will come in a future update.
Beyond that, my artist is hard at work on the prologue sex scene between the Dictator and Vera (the one currently represented by black placeholders at the start of the game). I hope to have some WIP sketches to show you soon! I have also contacted a few people about the possibility of some lewd voice acting for Molly during her sex scenes.
That’s all for now, let me know if you enjoyed this style of update in the comments below.