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Camera version: v1.0.11
Released on: 19-jan-2024
Compatible with: Immortals Fenyx Rising v1.2.0+, UPlay / UPlay+ / Steam / EGS versions
Documentation: https://opm.fransbouma.com/Cameras/fenyxrising.htm

Features:

  • Full, unlimited camera control (gameplay, cutscenes, photomode)
  • Controller or mouse/keyboard control over the camera
  • Field of view (FoV) control
  • Tilt
  • Camera shake controls in both manual movement (for hand-shot videos) and camera paths.
  • Game pause / framestep / Gamespeed control
  • Camera paths
  • Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out
  • HUD toggle
  • Time of Day control
  • Fog control
  • Hotsampling (resize the game window to any resolution)
  • Cutscene DOF removal
  • Pillarbox/letterbox removal in custom aspect ratios
  • Make Fenyx invulnerable
  • Higher Level of Detail selection
  • Higher res shadow maps selection
  • Photomode range removal
  • Photomode everywhere
  • Radial blur (when flying/running) removal when camera is enabled
  • Enable photomode everywhere

Changelog:
v1.0.11:
       Fixed: High Res Shadow Maps weren't activated as the offset had moved in the latest version
       Added: IGCSConnector support so IGCSDOF now works.
       Added: Camera shake controls in both manual movement (for hand-shot videos) and camera paths.
       Added: Ability to configure which gamepad trigger is used for moving camera up/down
       Added: Ability to configure which gamepad stick is used for rotating/moving the camera (for left-handed users).
       Added: Keybinding for appending a new node after the active node on the current path
       Added: Keybinding for deleting the current path
       Added: Keybinding for deleting the active node on the current path
       Added: Keyboard/gamepad support for gamespeed control
       Added: Shift / Shift+Ctrl are now usable on the sliders to have them move slower and even more slower
       Added: The mousewheel can now be used on the sliders to move the value.
       Added: Ability to save/restore camera state using Ctrl-F1/F2/F3
       Added: Controller / keyboard control for gamespeed (toggle + speed increase/decrease).
       Added: Camera movement/rotation/fov interpolation factors. These factors can be used to make the camera movement/rotation/fov be interpolated over multiple frames so you can get smooth camera movement, rotation and fov zoom in/out for videos without the need for camera paths.
v1.0.10: Changed: Added better High LODs
                Added:  Added high resolution shadow maps setting
v1.0.9: Changed: Updated the playback / camera movement to be in sync with the framerate so it's now as smooth as it can get.
       Changed: Updated the byte scanner with a newer version so it should be more reliable
v1.0.8: Added: Constant speed path playback.
       Added: Ease in for controller input so it's more smooth and easy to control in live recordings
       Added: Ease in/out for path playback is now optional
       Added: Hotkey support for replace / insert new node on path.
       Added: When a playback parameter is changed in the camera path window, the value is now send to the dll so it's also used when starting the playback with the keyboard/controller (except the 3 second delay).
       Added: When the camera path playback is stopped, the 'active' node is now the last node passed.
       Fixed: 90 degrees tilt rotation / reset through the keyboard.
v1.0.7: Added: Start delay for playback, unpause game at playback start, gamespeed control for path playback, double click sliders now resets them to their default value.
             Removed: Gamespeed recording per path node.
v1.0.6: Fixed fog setting which ruined wings while flying when fog overrides were enabled.
             Added removal of radial blur (fly/run) when camera is enabled
v1.0.5: Added: option to play back camera paths relative to the player's location.
              Added 0.75x resolutions to all aspect ratios in the hotsampling tab.
v1.0.4: Various fixes in camera paths system
v1.0.3: Fixed tools for game version 1.2.0. Added camera paths, game speed.
v1.0.2: Fixed tools for game version 1.1.0. Added High LODs switch.
v1.0.1: Fixed an issue where the camera was paused during a finisher move in a fight and stuttering occurred.
v1.0.0: Initial release

Comments

DeathStalker

Hey, not an emergency or anything but I just wanted to let you know that the "Make Fenyx Invulnerable" doesn't work any more :)

Rocket

for some reason it's not letting me download this, each time it causes the site to have an error about my connection

Otis_Inf

I just tried and it works fine? Could you try another browser perhaps?