Rogue-Like Update 02/01/2018 (Patreon)
Published:
2018-02-01 05:27:15
Imported:
2021-01
Content
Hey, it's been a while since I let you know what I've been working on, so here's a little taste. This is showing Emma's "wet" hair, which you can also select as an option even while she's dry, as well as the water droplet effect she gets after a shower. I'm also aiming to put in a pony-tail hairstyle at some point, for when she works out. I also added some cumshot stuff, which will come in handy soon.
Personally, I'm working on a few projects at the moment, adding some more art, working on how dialog is displayed a bit, adding to Emma's underlying systems so that she can fit into the game world, and adding some basic content for her. One addition she'll bring is that she can enter the classroom in a "teaching" role, which means that up to two other girls can be in the room with her, but she'll behave differently than a normal character during those sequences, more like McCoy or Xavier currently do.
I also have several talented people working on additional scenes, backgrounds, outfits, etc. that should be fun additions to the game as soon as those finish up.
I'm not sure when we'll get the next release out, I want to have at least a few unique options that open up with it. Right now a lot of what I have is in a half-finished state that would not be that fun, but it's all adding up to make the eventual gameplay more entertaining. I have Kitty's footjob gameplay done, and have some animations that look good some of the time, but have some desyncing issues that cause them to go haywire on repeated viewings in a single session. I'd like to get that worked out before releasing her. I also need to do some more testing on the lesbian voyeur option, it's a little bit complicated, anything that's more passive tends to get complicated, the way everything's rigged up, but once I have it working, it should be cool. I also plan to add the ability to control the characters' clothing from within any sex scene, and I'm working toward allowing you to swap the active girl mid-scene rather than having to back out to swap them.
Anyway, I hope this stuff will be a lot of fun to mess with once it's all in working order, and I'm sorry that it's taking so long to put together. It'll be worth it.
Personally, I'm working on a few projects at the moment, adding some more art, working on how dialog is displayed a bit, adding to Emma's underlying systems so that she can fit into the game world, and adding some basic content for her. One addition she'll bring is that she can enter the classroom in a "teaching" role, which means that up to two other girls can be in the room with her, but she'll behave differently than a normal character during those sequences, more like McCoy or Xavier currently do.
I also have several talented people working on additional scenes, backgrounds, outfits, etc. that should be fun additions to the game as soon as those finish up.
I'm not sure when we'll get the next release out, I want to have at least a few unique options that open up with it. Right now a lot of what I have is in a half-finished state that would not be that fun, but it's all adding up to make the eventual gameplay more entertaining. I have Kitty's footjob gameplay done, and have some animations that look good some of the time, but have some desyncing issues that cause them to go haywire on repeated viewings in a single session. I'd like to get that worked out before releasing her. I also need to do some more testing on the lesbian voyeur option, it's a little bit complicated, anything that's more passive tends to get complicated, the way everything's rigged up, but once I have it working, it should be cool. I also plan to add the ability to control the characters' clothing from within any sex scene, and I'm working toward allowing you to swap the active girl mid-scene rather than having to back out to swap them.
Anyway, I hope this stuff will be a lot of fun to mess with once it's all in working order, and I'm sorry that it's taking so long to put together. It'll be worth it.