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The primary goal on this version is that in the old version I'd gotten ahead of myself a bit and added Emma's schedule to the game, which was causing her to keep showing up in class, even though she's intended to be MIA after running the intro scene. This was causing a number of minor errors because essentially other elements (like her chat interface or her "I'm leaving the room" scenes) haven't been added yet. The new patch should stop her from showing up, and should remove her from any existing saves you might have, let me know if that's not the case (don't worry, she'll be back soon enough).

I also made a tweak that might improve performance over the last build, if you noticed a slowdown before, let me know how it handles now. I'm not sure if the reported performance issues were caused by something that the new version of Renpy does on the back end, or something I tried with the dialog interface (which I disabled in this version but might put back if it's not the problem), or some other issue.

I made a couple other tweaks, mostly behind the scenes, like changing how their default facial expression is judged, and also something that might reduce the issue where two characters spawn overlapping each other. We'll see. If you do notice that happening, let me know the deets, which room was it in, did it occur the instant the room opened up and both girls were already there, or did it have to do with one girl showing up later in the scene and she appeared in the same place as the first? If it's not what I thought it might be, then I need to figure out what's calling them into a wrong position.

Also, can someone who uses Linux DL and try the "pc" version, because the new version of Renpy seems to indicate that it will work with both, and if no one has any objections, it would save a little time if I only had to upload the one (but if it doesn't work, it's not a big deal to keep adding all three). 

Comments

Sajuuk-Khar

Kitty and Rogue are overlapping in class, both were already there and it occurred when the room opened up.

Mind Blow

Can u please, please, do a android version?

Anonymous

I think android versions take a long time, so you'll probably have to wait for the final release.

Anonymous

I didn't know that I could get Emma too. How?

keplerk

In the previous version you "could" but because it wasnt suppose to appear that soon, there was some bugs caused by her, in this version she was removed until new notice, so now she will just show in the first day of class.

MrSVCD

As a linux user I can say that the PC version works for me. (Ubuntu 16.04)

Folioman

Well just my little opinion Oni. Miss Frost is really Hot (without bad pun...) and I'm really enthusiastic about a third "girlfriend"! But to me Kitty remains the cutest and Rogue the must sex appealing of the Xmen verse! You served us already the best girls of Marvel world Oni.

Anonymous

There is a couple seconds lag, before the next message comes up to replace the older one.

OniArtist

SECONDS? Wow, that is worrisome. Huh. I was thinking it was like milliseconds, like a noticeable hang between lines but seconds, that's a lot. I really don't know what that could be, I'm not getting that on my end. Are you using PC or Mac or Linux? I might want to make a build using the same code, but the older Renpy engine. Maybe the new one is messing with people.

Anonymous

Kinda off topic, Oni, you reading X-Men Grand Design? It's crazy, crazy good.

OniArtist

I glanced through the first issue, but the orange-ness of it turned me off. I hear a lot of great things about it though so I might give it another shot.

Zakey Ori

Sup Oni. Got to try out both versions of the update because I got curious of Emma appearing twice, so, heh. But back to the latest one, Emma is great. No, she looks damn gorgeous!! xD Oni, you did it again! Can't wait to see her in full uhmm... form? haha. By the way, I don't understand how the clock works. It sometime changes from 12 at morning then 3 on the next morning. Some other times, it's just stuck. The time tab is useful though. Super helpful. Also, I want to know about this character sheet? Is it something about their stats, like Rouge's addiction? If it is, then maybe some examples would help me think of some. I know it's kind of late but Happy New Years! Hope you stay forever healthy \(*o*\ ) Here's something that I found while playing: - Just to let you know, when the mouse is on the stats and the others like the time tab and inventory, etc, it blocks us from progressing the game and the mouse have to moved to continue. E.g, the mouse is on the time tab, pressing the space button won't work until it is moved to an empty space. - Oh yeah, I ran into a bit of a problem, not huge but definitely a problem, I think xD You know that thing I said just now, about Emma appearing twice, and I was curious about it and checked it out? Well I tried the chat option for Emma, ofcourse I got an error, but the problem comes after that. The text is not in text wrap anymore. It won't turn back even if I restarted it or used the updated version. Is there a way return it back to normal? I know it's not a big deal, I think... but I hope you can fix it. - After midday, there's still a wardrobe change problem where they don't change into their gym clothes. - Not sure on this one but everytime I'm done with an action like training and taking class while they are in the room they'll automatically leave the room. Will be doing more investigation. - At gym when they are in the room with the player, they'd would change back to their normal clothings when you leave but then change back to their gym clothes when you go back in - Evening, after training at the gym, choosing to call her over to the gym(relationship stat was low at the time), then choosing to hang in her room(ofcourse would lead her to change her mind and go to the player's room) she would still be wearing her gym clothes - There is still the option to text to Emma but too scared to try it out. One error is enough for me haha. I think that's all that I could find for now. I'll let you know when I find more so look forward to that.

OniArtist

The clock currently does not work, at least not right, it's an issue with how Renpy handles updating images, and I'm trying to work it out, but I left it in there anyway. The actual _function_ of the clock still works, it just doesn't display right, it never self-updates within a scene. But basically it's meant to automatically update every time an action spends time, which is what it currently does not do. As for the "Character sheet," I'd just like to add something that shows more detail about stats that are currently hidden from the player, but might be useful to know. Things like character levels/XP, reputation, how much they like other characters? I don't know, I was curious what things maybe players wanted to know that wasn't currently being displayed. -I'm not sure there's anything I can do about the mouseover being an issue, but I'll look into it. I imagine it's either don't have that feature at all, or that's the way it'll work, but I don't plan on having it outside that upper area. -I'm not sure what you mean about the "text wrap," do you mean that dialog isn't showing up in word balloons anymore or something? And once you triggered the bug it applies even to new games or previous saves, not just continuations of that bugged encounter? Very odd. -girls tend to not spend more than one time block in a given room, so if that time block ends, they'll tend to head someplace else. If you want to prevent that, you can "form a party" with them through the chat menu, which disables their auto-moving elements. -the gym is a persistent annoyance, trying to figure out the best way to have them change most of the time, but not all the time, and so on. I can try to do something about that as well, I have some ideas. -If it's in the newest version, I believe you can *try* to text Emma, but you should not have her phone number, so it *should* just say "you don't have her number." Give it a shot and let me know if that's not what happens.

Archer

Off topic, but how do I get to this scene "Rogue hesitantly pulls down your pants slowly backs up against your rigid member."

OniArtist

That specific line is actually pretty rare, come to think of it. It only occurs when 1. You're in public, 2. you initiate a sex act that uses the "doggy style" pose, and 3. it's the first time she's ever done that act. So yeah, I guess a lot of people would miss that one. ;) The alternative line if she's already done that thing at least once would be something more like "Rogue glances around to see if anyone notices what she's doing, then backs her ass up against your cock."

Josh Spicer

There's some serious lag/pause after a lot of the choices you make.

OniArtist

I've heard this and want to try and narrow down the cause. It may be something I added, or may be the new Renpy version I used for this build. If it's not happening every time, which situations are they happening in? There are places I could see a lot of effort taking place, like where an NPC is deciding which tasks they want to do from a selection of options.

Randy

Hey Oni, can you check the code for loading a save to see if it resets the shave option?

Shadow5

Hey Oni. Just wanted to report an exception I got. It occurred when Emma was "behind the podium" and Rogue joined in class. After class I told Rogue to go ahead, and as she was leaving this occurred. [code] I'm sorry, but an uncaught exception occurred. While running game code: ScriptError: could not find label 'Emma_Leave'. -- Full Traceback ------------------------------------------------------------ Full traceback: File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 663, in script call File "/script Locations.rpyc", line 389, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 389, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 943, in script call File "/Rogue_Chat.rpyc", line 3498, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 663, in script call File "/script Locations.rpyc", line 900, in script call File "/script Locations.rpyc", line 1861, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 1867, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 943, in script call File "/Rogue_Chat.rpyc", line 3498, in script call File "/script Locations.rpyc", line 1867, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 389, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 396, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 1867, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 1861, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 1867, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 396, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 943, in script call File "/Rogue_Chat.rpyc", line 3498, in script call File "/script Locations.rpyc", line 1861, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 389, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 1861, in script call File "/script Locations.rpyc", line 744, in script call File "/script Locations.rpyc", line 120, in script call File "/script Locations.rpyc", line 1925, in script call File "/script Locations.rpyc", line 1868, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 943, in script call File "/script Functions.rpyc", line 1588, in script call File "/script Locations.rpyc", line 797, in script call File "/script Functions.rpyc", line 1588, in script call File "/script Locations.rpyc", line 797, in script call File "/script Functions.rpyc", line 1588, in script call File "/script Locations.rpyc", line 943, in script call File "/script Functions.rpyc", line 1588, in script call File "/Rogue_Chat.rpyc", line 3498, in script call File "/script Functions.rpyc", line 1593, in script call File "/script Locations.rpyc", line 797, in script call File "/script Functions.rpyc", line 1588, in script call File "/Rogue_Chat.rpyc", line 3498, in script call File "/script Functions.rpyc", line 1598, in script call File "/Users/dereks/Desktop/Games/Rogue-Like.app/Contents/Resources/autorun/renpy/ast.py", line 1336, in execute rv = renpy.game.context().call(label, return_site=self.next.name) File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 663, in script call File "/script Locations.rpyc", line 389, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 389, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 943, in script call File "/Rogue_Chat.rpyc", line 3498, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 663, in script call File "/script Locations.rpyc", line 900, in script call File "/script Locations.rpyc", line 1861, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 1867, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 943, in script call File "/Rogue_Chat.rpyc", line 3498, in script call File "/script Locations.rpyc", line 1867, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 395, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 389, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 396, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 1867, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 1861, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 1867, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 396, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 943, in script call File "/Rogue_Chat.rpyc", line 3498, in script call File "/script Locations.rpyc", line 1861, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 389, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 943, in script call File "/script Locations.rpyc", line 1861, in script call File "/script Locations.rpyc", line 744, in script call File "/script Locations.rpyc", line 120, in script call File "/script Locations.rpyc", line 1925, in script call File "/script Locations.rpyc", line 1868, in script call File "/script Locations.rpyc", line 797, in script call File "/script Locations.rpyc", line 943, in script call File "/script Functions.rpyc", line 1588, in script call File "/script Locations.rpyc", line 797, in script call File "/script Functions.rpyc", line 1588, in script call File "/script Locations.rpyc", line 797, in script call File "/script Functions.rpyc", line 1588, in script call File "/script Locations.rpyc", line 943, in script call File "/script Functions.rpyc", line 1588, in script call File "/Rogue_Chat.rpyc", line 3498, in script call File "/script Functions.rpyc", line 1593, in script call File "/script Locations.rpyc", line 797, in script call File "/script Functions.rpyc", line 1588, in script call File "/Rogue_Chat.rpyc", line 3498, in script call File "/script Functions.rpyc", line 1598, in script call File "/Users/dereks/Desktop/Games/Rogue-Like.app/Contents/Resources/autorun/renpy/script.py", line 861, in lookup raise ScriptError("could not find label '%s'." % str(original)) ScriptError: could not find label 'Emma_Leave'. Darwin-16.7.0-x86_64-i386-64bit Ren'Py 6.99.13.2919 Rogue-Like 0.977 [/code]

hornguy6

Just something I wanted to mention, you still need to make an angry/stat-negative reaction for Rogue when you walk in on her in the shower and say the "And miss the view?" option. It doesn't make any sense that it gives her so many stat buffs and she reacts so calmly to you openly being a pervert and openly glad that you caught her naked, especially if you've been given a warning before. Also, I tried to load a game at the very beginning and this happened: While running game code: File "renpy/common/00start.rpy", line 83, in script label _after_load: File "renpy/common/000window.rpy", line 91, in _window_auto_callback if not store._window_auto: NameError: global name 'store' is not defined No idea what caused it.

hornguy6

Also, got an error when I warned Kitty that I was about to cum: While running game code: File "game/Kitty_Orgasms.rpy", line 262, in <module> NameError: name 'K_Swallowed' is not defined</module>

OniArtist

OMG, I think I solved it! Thanks for the tip. I've been reading and re-reading that code over and over looking for something that would cause the problem and I found what I assume is the problem. In the loading code there is a thing that checks to see if the variable exists, and if it doesn't exist, it creates the variable, which solves the "variable not found" crashes. The problem I had was that there was a typo in there, so that instead of looking for the toto list and adding it if it wasn't there, it was looking for " todo list," with that extra space in there, and obviously wasn't finding it, so it was just overwriting the variable each time. Now, I've fixed that for later versions, but yeah, for the time being it might not work right. You *might* be able to get it to work if you ask her to shave right before bed and then don't do *anything* else, but it might trigger the version check before the shave thing would be applied. Thanks again.

OniArtist

I *think* this should be fixed by the next version of the game, Emma's scene should clear girls out quietly next time.

Anthony Michelli

I totally forgot if this was ever mentioned in the past few months. There was a plan for Kitty to have her own version of Plan Omega with Xavier, right? If so is the basic requirement still gonna be level 5?

OniArtist

-She already does!- There's a bit more set-up required to activate it thought. . . I plan to have at least a somewhat unique mechanic for each girl, Plan Omega, Plan Kappa, Plan Psi. . .

Anonymous

so are you working on 977b or next update?

Anonymous

when do you plan to add miss frost to the Games ?

OniArtist

Well, I've kind of started on 978 at this point (I've created a mode that I *think* will allow for more girl/girl action), but I might release another 977 build to test some things. Is there a particular fix that is particularly important to you?

OniArtist

More than the intro? There will likely be at least a bit more of her in 0.978, the next major version, although I'm not sure how much she'll be able to do yet. I want to get the right balance in that she's basically a bit trickier to nail down than the other two, since the power-dynamic is different.

Anonymous

I know everyone wants the threesome, more clothes, Frost, and so on,but we all know where the real excitement is............ Stealing professor X's wheelchair as the school prank.

Anonymous

i dont know if its just me but i cant get kitty or rogue to wax/shave the private areas. i ask them to but they never end up doing it

OniArtist

Yes, sorry, that's a bug and I think I've figured it out recently. It should be fixed by the next version.

André Niemand

Saw the Frost scene. can't wait to see more.

Hao P

Is this version stable now?

OniArtist

It's stable in many ways. I will try to release a new version soon though that clears up a few other things.

Project 9056

No Windows version? Damn.... guess I’m gonna have to restart

Project 9056

[code] I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 359, in __call__ renpy.save(fn, extra_info=save_name) Exception: Not saved - no valid save locations. -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_load_save.rpym", line 35, in script $ ui.interact() File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\ast.py", line 827, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\python.py", line 1764, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module> $ ui.interact() File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\ui.py", line 287, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\display\core.py", line 2553, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\display\core.py", line 3237, in interact_core rv = root_widget.event(ev, x, y, 0) File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\display\layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\display\layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\display\layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\display\screen.py", line 653, in event rv = self.child.event(ev, x, y, st) File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\display\layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\display\layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\display\layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\display\layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\display\behavior.py", line 897, in event return handle_click(self.clicked) File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\display\behavior.py", line 832, in handle_click rv = run(action) File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\display\behavior.py", line 306, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 359, in __call__ renpy.save(fn, extra_info=save_name) File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\loadsave.py", line 315, in save location.save(slotname, sr) File "C:\Users\Main\Desktop\Rogue\Rogue-Like-0.977a-pc\renpy\savelocation.py", line 407, in save raise Exception("Not saved - no valid save locations.") Exception: Not saved - no valid save locations. Windows-8-6.2.9200 Ren'Py 6.99.13.2919 Rogue-Like 0.977a [/code] </module>

Project 9056

tried to save a new game and got this message

OniArtist

The "pc" version is windows, the new version of Renpy just labels them differently.

OniArtist

Weird. This is a Renpy issue, not something related to what I did, but some quick web-surfing on it seems to indicate that it has to do with system permissions, like if you're on an account that can't write data to the place it tries to save files.

Project 9056

Eh?? That’s odd, well either way, guess I’m waiting until the next update to be able to do anything.

OniArtist

I don't expect anything I do would fix that issue though, so try and look up Renpy and " no valid save locations" and see if you can find something that works on your issue.

Project 9056

I know, but I sat and played for a while without being able to save, I got to meet Emma and I’m really happy with everything else, I ran into no other issues.... speaking of Emma, loved that introduction scene!! I can’t wait to see more of her!!

OniArtist

Cool. I've been having fun working through her dialog sequences. She definitely presents a different angle than the other two girls so far.

harvest

please create for android version