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This is another of those tricky weekends full of disruptions as Bob and I present a live panel at Midwest Gaming Classic, and for once I decided to get a jump on things. Rather than posting this week's early access episode late with a wall of apologies, I've gone and posted it early. So it's early early access. Like, double early. Which makes sense, because this is Retronauts East, and east coast time is ahead of west coast...? Or something?

This time around, Ben Elgin takes a powder while comics scribe/critic Chris Sims sits in for a topic near and dear to his heart: The history of Batman games. Well, the early history, anyway. I prepped notes all the way through Arkham Asylum, but we only made it to the 16-bit era, because we digressed into a lot of cultural and media context at work this time out. Which, honestly, makes for a much stronger episode that the one I had planned. Good thing this show went off the rails, eh?

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Comments

Chris

Great episode. Although, you guys had to stop just as things were getting good. Also, this is an interesting companion to episodes 154 and 158 the two-part Superhero sampler. Batman is also a topic in the second one of those. I'd love to have Henry Gilbert, former host of Cape Crisis, and Chris Sims talk Batman games sometimes.

Chris

Also, if you want to read Sims' two-part review of the original Batman movie that's mentioned in the episode, then here they are. Part 1: <a href="http://comicsalliance.com/batman-1989-review-2/" rel="nofollow noopener" target="_blank">http://comicsalliance.com/batman-1989-review-2/</a> Part 2: <a href="http://comicsalliance.com/batman-1989-part-two-review/" rel="nofollow noopener" target="_blank">http://comicsalliance.com/batman-1989-part-two-review/</a> Personally, I have a love-hate relationship with Sims. He's quite knowledgeable but he's certainly not afraid to let people know that either.

John Learned

I'm sort of a fan of the Genesis Batman game. It's certainly not very good, but it's worth it for the music alone. It does things with that Genesis sound chip that I didn't think were possible

John Learned

Kind of surprised you guys didn't touch on the Lost Episode stuff when it came to B&amp;R for Sega CD. If anybody's curious: <a href="https://www.youtube.com/watch?v=dXvlx1O8G00&amp;t=5s" rel="nofollow noopener" target="_blank">https://www.youtube.com/watch?v=dXvlx1O8G00&amp;t=5s</a>

RoryDropkick

I was hoping you would touch on PC Engine Batman. It did go unreleased here in the States. Also it has a rad version of the Stage 1 music from the NES version. I have a soft spot for this game as it has this somewhat relaxing pace once you get enough speed and batarang powerups. Check Chris Covell's site for proto pics of the unreleased side scrolling action based Batman game they had planned for PCE.

Zachary Adams

The "comic panel" presentation gimmick is an interesting one that has so much potential, but often works poorly. I remember being utterly enthralled by Paragon Software's ambitious-but-unplayable Marvel games; they did a Spidey/Captain America game that used that gimmick, and an X-Men game that tried to merge King's Quest-style exploration and puzzles with terrible pre-SF2 one-on-one fighting.

Anonymous

Zachary is referring to Captain America and Spider Man in Dr Doom's Revenge. Loved that game but I know it's terrible lol. I was so happy to hear The Caped Crusader mentioned. That was my first Batman game and I LOVED IT. Being a huge Batman fan, I was very happy to play it. Two quests, a Penguin and a Joker mission.

Anonymous

I think the Sega CD Batman game Benj is thinking of was for the cartoon The Adventures of Batman &amp; Robin, and actually had a full episode interspersed in its ridiculously unfair racer, car combat game. Check it out <a href="https://www.youtube.com/watch?v=t5ebpKFC0hI." rel="nofollow noopener" target="_blank">https://www.youtube.com/watch?v=t5ebpKFC0hI.</a>