BoundProject Devlog 22.1 (Patreon)
Content
hey lads! at this point dunno what to say lol, but here's what's cookin
- adjustments to dummy-chan AI so that they will walk to player if player is knocked down
- dummy-chan now attacks at further range
- dummy-chan will no longer snap rotate to player, instead she will turn smoothly to player or the direction where it got hit
- added directional hit reaction for both player and dummy-chan
- player attacks now have tracking to where your camera is facing, but only to the point that player pressed kick button (this only applied to neutral hook kick)
Voices shoutout to
- Voice 1 shoutout to @QuetzalVA, https://twitter.com/QuetzalYVerde
- Voice 2 shoutout to @Aife_thedarkelf, https://twitter.com/Aife_thedarkelf
- Voice 3 shoutout to @Tsuma-ASMR, https://twitter.com/tsumaasmr
Check the controls at ingame Settings -> Controls, key "E" to interact with Table and mirror
*important controls when bound*
- Sprint + left/right to roll facing different angle while laying down/hogtied
BUILD LINK
password is in the comments
here's what's the minimum spec
- CPU | intel(R) Core (TM) i5-9400F 2.90GHz
- GPU | NVIDIA GTX 1050 Ti (prepare to use lower scale resolution)
- 16 Gb of RAM
other mandatory softwares
- visual studio 2019
- latest .NET framework
- DirectX runtime
- DX12 available
- latest driver existing
Link to video preview in Deviantart
https://www.deviantart.com/ryuu01/art/BoundProject-Devlog-22-1-1033197071
and Twitter
https://twitter.com/ryuu01_boundpj
that's it for today lads
have a nice and tidy day lads, cheers =D