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Hey people!

Coming here to say hi to everyone and wish you all a happy new year!


I also wanted to share a recap of the most important things I worked on the game this year!

January

This month gave us the start of Act 1. Also I remember I was working hard (and failing) on the water shader and swim mechanics...

February

On February I started working on the clothing system and made new bat enemies.

March

This was a slow month seems, The most relevant work is the new deaths with the fire attacks.

And the work on a new character.

April

New assets and more enemy deaths with fire.

And finished the character portrait.

May

New tree tops assets, where there is tree interior, branches and transparent leaves (also worked on the code to get stuff transparent on contact).

June

This month I did finally worked on the cave backgrounds. And a bunch of sound code that was pretty important to change.

July

July had a bunch of work with new breakable solids that break in chain when hit by an attack.

And did some code to change backgrounds, in the end tho I implemented both background transitions and light transitions as it made sense.

August

Nice august allow me to make a new character, a long awaited shortstack goblin.

September

Bun me up when September ends, Rynn obtained a bunny suit, reward for killing a side boss.

October

Well October seems to be the most productive month of the year there where a lot of new stuff that i worked on. First the bombs.

Second, Respawnable colapsable, Important for gameplay but not realistic :(

Third, The stats! Started working on leveling up stats and new habilites.

And there were also more small tweaks ofc.

November

Small stuff, basically new assets.

December

And now to the present month (that is hours away of going bye bye).

Did start to work on the quest for Febria the she death, a patron character. Did a camp of refugees ant there is a cameo in the camp.

And of course I kept working on the level up aptitudes.

Well that's all, and I wish i had worked more on the game, tho this recap (and the monthly updates too), help me see I really have been working. and there are substantial advances from last year.


HaPpY nEw YeAr! 2023

See you on the 4th of January for the monthly update! And let's hope next year is better!


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