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Hey!! How is it going? I'm kinda fine, had some money trouble the past month and I've been doing extra hours at work so I think this month update will be smaller.

I'm very sorry.

Let's start...

I've been mainly working on putting together some new zone in the forest, I dont have enough decorative assets but story wise will be pretty dense one.

There will be some stuff here, like side quests and more lore. I'm still thinking if would be good to update the basic portrait and made them modular, like i just have to change the clothes, and hair but the rest will be generic, some people say its creepy having some naked person with no face but detailed body. 

There is a cameo I wanted to put a long time ago. Another dev put Rynn in his game and I wanted, once i started putting propper npcs on the game, put his character on mine!

Here is, Line form Doki Doki Triline Quest (+18)

Also on the camp is the first hint to a Patron character.

Febria will have some quest related to the camp or maybe something more complex, I'm still studying possibilities.

I did some work this week when I could on finish her animations and next week I'll be working on her ingame.

Soon we will have our second character.

(I think there is no more characters from Patrons on the forest)

Did do still more work on the aptitudes. This time on the damage path.

I set it up as if you spend 2 points on it, Rynn will get double the damage (of course there are other talents that will also increase it but not as big)

We will see if it's too much damage output, but for the time being it feels fine.

Ok, because this month seems to have so little content, I'll put some part of the GDD I've been brainstorming for the ACT1.

1-Meerah is captive by some empire troops that hide in the entrance of the forest ruins. (Rescuing her will have her store unlocked near K’thani’s hut)

2-Kiuna’s dog has been kidnapped, he is an object you can find first or find Kiuna and fight her first. Either way the fight happens. Need to make the dog object. Maybe the dog can be randomly assigned to some places in the forest or caves.

3-In the ghost town there will be creepy start where there is no one, Wood and stone buildings overgrown and some even with cobwebs and spiders. But there actually are spirits “living there” with problems and stuck on a loop of their old life, a quest to help them individually or better a grouped quest chain to free the ghost town will unlock a save-point and a way to the caves?

4-Merchant you can find that will start trading with you if you bring him silk related stuff from the velvet worms.

5-A camp of friendly NPCs, they are stranded or pariahs, they are camped opposite to the empire camp, probably on Mountain 2. They talk about the forest being cursed and ghosts appearing around and kidnapping people. The quests that they can have could be related to getting McGuffin to open the empire blockade.

6-what could be on the water caves? A collection of ingredients to make the McGuffin?

7-Boss could be a magician that counters the dispel by making the magic barrier a solid golem of light and Rynn must fight it.

Child Rynn

art by: Zoria and the Cursed Land (@AllFenom) / Twitter

This art is a birthday present AllFenom made to me <3

Not a lot to say as an end text, only the same I put avobe, this month I was basically enslaved at work just to get more money after I got stolen m, I tried to do commisions but nobodt seemed interested. 

Also I'm really sorry I am lagging behind on my own deadlines on the game. But I have to look for ways to get more money. 

Hopefully in some months I will be much better economically and will have time to put on the game. I was hoping to get ACT1 more advanced before the end of the year and release a new Build with the bunny and the camp quest and maybe a little bit more.

Well, see ya! hopefully now on December I can do some decent work on the game

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