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Hello mutants!

Hope you all had a great week!

We are back to coding and have made updates related to the main story and some of its influence on the gameplay. So a new background mechanic is now part of the game which tracks down the player’s behaviour.

This info is then used to make some decisions regarding NPCs in the world but those will become more evident the longer you play.

For now, I don’t want to spoil too much but I expect to hear about it from people more and more as time goes on. All I can say is that I love this game so much for how clever it is thanks to Black Isle Studios.

Additionally, we have updated sfall to the latest 4.3.4. version.

Next up on our todo list is adding dialog for all the critical main story NPCs into the game, starting with the infamous 13 unaccounted for prisoners and some new companions 😉

See you soon,

-PJ

Comments

AssaultPaladin

Thank you to Black Isle for beginning some of the ground work, but even a bigger thank you to you for making this game a reality!