[Prostheses and Enhancements] Reaper’s Kama (Patreon)
Content
Reaper’s Kama
Prosthesis (steelslinger), uncommon
Component: Monstrosity bone
“Let’s cut to the chase. This is pretty cut and dry. I don’t like the cut of your jib. Time to cut you down to size.”
- Catchphrase concepts scribbled on the margins of Bombuku’s notebook, next to the schematics for the reaper’s kama
This prosthesis has the Integrated (kusarigama) property, and attacks made with its Launch property deal slashing damage.
Improved Hookshot. This prosthesis uses a sickle instead of a hook for its Hookshot property. As an action while the sickle is attached to a target, you can reel yourself in. When you do, you move a number of feet up to the item’s Hookshot range in a straight line towards the sickle. In addition, the DC of the ability check required to forcefully detach the sickle increases to 13.
Slicestorm. As an action while wearing this prosthesis and the sickle isn’t attached to a target as part of the Hookshot property, you can whip the chain around you, slicing at foes with the sickle at its tip in a whirlwind of steel. Each creature within 10 feet of you must make a DC 13 Dexterity saving throw, taking 4d6 slashing damage on a failed save, or half as much damage on a successful one. Once this property of the prosthesis has been used, it can’t be used again until the next dawn.
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Common variant: The Improved Hookshot property doesn’t increase the DC to detach the sickle. Remove the Slicestorm property.
Rare variant: Increase the DCs to 15 and the damage to 6d6. You gain a +1 bonus to attack and damage rolls made with this magical prosthesis’ integrated weapon.
Very rare variant: Increase the DCs to 16 and the damage to 6d6. You gain a +1 bonus to attack and damage rolls made with this magical prosthesis’ integrated weapon. The Slicestorm property can be used three times, regaining all expended uses daily at dawn.
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