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Happy 4th of July any fellow Americans, and anybody celebrating independence! XD

In this month's update, I've added the base functionality for area navigation, added the two previously mentioned enemy characters to the game, and changed the background aesthetic a bit, with more changes to come.

Enemies no longer spawn in the courtyard. Now, you travel straight ahead to get to the dryad, to the right to get to the water jelly, and to the left to get to the fire jelly. Obviously, I'll be refining those areas, as well as the transitioning between them with time.

The new enemies themselves have their initial set of unique motions. They can also mount the player in the same way you've been able to do to enemies so far.   

Today, I've also started implementing the bonus content for higher tier subscribers. So to start, higher tiers get bonus controls, which include being able to switch the player character between the available girl models in the game, as well as control when chompers spawn among other things.

I've also made it so that the mouse locks when the keyboard scheme is selected. Thanks for the heads up Orthrus.

Edit: Forgot to mention, you can go back to the hub area by going to the options menu and selecting "Exit Area". Furthermore, an oversight; the mouse may not lock to the screen right away. You will need to select the keyboard option in the menu before it will do so.

Files have just gone out. If you missed them this month, you can catch them again next month.

Files

Comments

BunnyUqou

plants forever spawn and stops h attacks no mater how many I killX.X

AeonDK

Getting big RetroDom vibes from that screenshot; love it!

bomb

You should have access to the bonus features, so just stop the chompers from spawning.