August Update (Patreon)
Content
Afternoon patrons!
This month's update will include both Demon Tale, and PvB.
Demon Tale:
For Demon Tale, I've added the special attacks for the two previous enemy characters added to the game. Fire jelly blows her floating fire ball, and water jelly will summon the slime that captures you, and lets her have her way with you. Similar to what they were in the prologue game.
I've also changed the combat logic for the enemies, and improved some net combat mechanics. Now, instead of simply walking up to you and swinging, they behave differently depending on the enemy. Dryad's will avoid direct combat with you, while poking at you where they can. Fire jellys, will get in your face while having you dance around their fireballs, and water jellys do something in between all that =). It's also easier to land follow up combo attacks, where as before they would possibly seem to have no effect.
I've also further improved the castle's aesthetic.
PvB:
I've expanded the mechanics a little, and added a new grab - the powerbomb!
Opponents can be lifted, and there is now a stunned state that can lead into being grabbed.
On a side note, I've seen some of your concerns about the camera in both of these games, and rest assured there will be options at some point to adjust different aspects of the camera to your liking.
Files have just been sent out. If you missed them this month, you can catch them again next month.