Progress Report | The Judas Ghost - 01/11/2024 (Patreon)
Content
This is going to be a long report. I'll put a summary at the end so you can read that if you just want a broad overview.
Riam Mar is now doing the coding for The Judas Ghost. He's made great strides in overhauling the game and polishing it up. It will look a lot different, and play a lot differently, in the next release.
One major change is going to be the mechanics for each girl. There will be a different system for every character.
Minerva will be a more classical 'Romance' mechanic. The more you get to know her, the more intimate you'll get to be with her. I know a lot of people might not be as interested in Minerva. I am confident that will change as her story progresses. Give her a chance. I promise you'll be rewarded for it.
Cindy will have an 'Attention' mechanic. She's very much the 'Notice me, Senpai!' girl. If you give her too much attention, you'll lose points. If you don't give her enough attention, she'll come find you and demand it. The more attention she wants, the further she'll go sexually to get your attention.
Sienna I'm still mulling over. Her mechanic will have something to do with 'Exploration'. She's interesting in exploring the mansion and her sexuality. This might change.
Gemma will have a 'Discipline' mechanic. When she's a good girl, she gets rewarded. When she's a bad girl, she gets punished. She craves the structure she didn't get from her parents when she was growing up.
There will be some overlap with the girls. We'll have a few scenes here and there with two girls at once. Rarely we'll have a scene with more than two girls at a time. This will be fleshed out more later.
Currently I'm working on Minerva's last scene for this update. I already have some work done for all the girls. The Judas Ghost is going to be my primary objective because it has the most potential to generate a good income for me. If I can increase my financial gains, I can hire more people to offload more work which will make it easier for me to get bigger, better updates in your hands faster.
SUMMARY: Progress is steady. Riam is reworking the game almost entirely while I generate content. I already have half this upcoming release completed so we should hopefully see a release around Q2, or even before.
I'll have a progress report for Over the Moon this coming Monday.
Thanks for all the support, and stay hydrated!