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The last two weeks I've been overwhelmed by family members visiting. I got to spend time with my cousin who I rarely see, my sister came in for a full two weeks, and my other sister visited. We technically had Christmas twice. It's been nuts.

Suffice to say I haven't had a lot of time for work. I did get about fifty renders done and some writing complete, so there was some progress. Moving into the new year, I'll be getting back on my normal schedule. Now for the good news.

My new coder just showed me an Alpha build of his rework of The Judas Ghost. It looks amazing. Production for TJG is finally back in swing, and I'll be dedicating a substantial amount of time on that moving forward. It's going to be a significant change from the first release when I do eventually get the next build out. 

Next week I'm going to have a progress report of The Judas Ghost, and no progress report for Over the Moon. That means we'll dance back and forth between a Monday report of OtM, and a Thursday report for TJG. 

Here's where I am with OtM right now. I've just finished the Madds Medusa scene. It's very short, and it integrates MC and Suzi into the story so it's not as much its own thing as it is an extension of OtM. We'll see how that goes over with people. 

We're going to start off 2024 on a much better foot. We didn't have many releases in 2023 because I was building the foundation for multiple projects. This year will just be about stuffing content into OtM and TJG. We will see more releases. I promise.

Expect great things! I'm going to do my best provide amazing content for you guys this year. I hope you all had a wonderful holiday, and stay thirsty!

Thanks for all the support! 

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Comments

DeadMan

It was the holiday so just take it as that. You still got something done and had fun with family. You do need to add one more thing to your list for this year. Planning your next game.

Face Crap

More importantly. Happy New Year 🥂