Patreon Development Update 02.12.2022 (Patreon)
Content
Hey all, it is time for another dev update :)
UE5: The engine is now officially upgraded for everyone on the project. Now we need to really dive into every aspect of the game and identify and fix all the little issues we can find, then we can get to work on upgrading materials, lighting setups and such.
Level: We are working on improving model details for the Lake Village houses and planning the material and texture implementation for the new world map.
Code: Due to numerous UI changes in UE5, this week was filled with work to update our existing UI to function well with the new engine. Some features like custom material and character preset previews had to be rewritten to work as they did prior to the upgrade. Some of our editor tools were also affected and needed to be updated.
Since SteamVR was deprecated in UE5, OpenXR is now the default runtime for Virtual Reality.
Character: Work on a new creature has started and is already at a very presentable stage. What we are still missing here however is a fitting name. If you have a cool suggestion for the name that would be very much appreciated :)
We also implemented the Shiva and Karu models into the engine while our hair-artist has been very busy making awesome hair upgrades for our existing models.
Animations: Maya Locu minigame animations are finally completed and we will begin implementing it soon. Smaller Maya x Rawn minigame finished, including a first test of adding dialogue to minigames. We now have 3 minigames for this coming build ready and are now focusing more on sandbox animations again. On the creature side of things we now started animation for the Blackwing creature. There should be some cool previews available for next week.
Design: Our design focus this week was on the following topics:
- Combat system design: Editing workflow (Animation notifiers)
- Combat system design: Dead and unconscious NPCs / finishing moves
- Side quest + dialog implementation progresses
- Further work on the Alpha Camp blockout
That's it for now, thanks for all your awesome support,
-Wild Life Team