Important General Update - Please Read (Patreon)
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Let's get straight to the point: We are aware that the current build has been disappointing for those of you that had different expectations based on our previous stuff.
We won't go over the details again as it has been mentioned in several posts that we are in the early process of implementing an actual core game and its pipeline pretty much from scratch. But we want you to know that we have heard you and will act upon it to improve things from now on. The way we handled this release wasn't very smart indeed and we learned a lot from all your feedback (positive AND negative).
We have concluded two major changes to our current way of handling things on Patreon:
- Releases wont happen on a monthly basis anymore:
For a game project of this scope, having a monthly release schedule for several different tier versions and expecting all of them to have fresh new features and content and to run smoothly is just not realistic. We don't really know how long exactly things take, which makes it very difficult to plan new releases. Having tight deadlines like these only forces us to go out of our way to hack certain features into the build that we planned on having. Those then cost time to then rework, are very prone to bugs and in the end cost us even more time. Making deadlines even tighter - a vicious circle which basically is a step backwards from the way we want to do things. So from now on the builds are ready when they are ready and not one day earlier. - Patreon Tier 25 changes:
This is an additional change we want to make that should be a Win-Win for everyone. The tier 25 reward will be handled differently. Patrons in that tier now will get the builds a whole 1-2 weeks earlier. These will be raw editions of the actual build version that we need a larger scale testing on. We noticed that capturing all the bugs and issues in our own testing env doesn't cover well. So now this select group of patrons will be able to test the builds and give us proper feedback on their state, put in small feature requests that they consider worth adding, point out game-breaking bugs and help us to improve the builds into an acceptable state. Then the reworked and bug fixed version will be released to the lower tiers with their respective content once its done.
We hope that these changes will ensure that the quality of our project increases and that all of you have the experience they expect and deserve for being part of our community.
A big Thanks to everyone sticking around and supporting us.
-Wild Life Team