Update Post 30.10.2017 (Patreon)
Content
Here is a quick post, updating you on whats been going on this week, some nice stuff happened:
1. We researched some hardware, bought and built a new computer and turned it into our development server for source-and version control. Now we can properly work as a team directly in the game engine from multiple computers! A big step towards making our pipeline more professional.
2. We started to look deeper into some costume Ideas for Maya (our first main character). I made some sketches to test out some different looks. This is just the beginning of some really cool stuff and Im looking forward to pass this matter down to our modeler.
3. I have finally started to work on a female pantherod. This has a bit more background info I want to explain: Since most of our creatures were (in my opinion) at the brink of conflict with patreon's new(old) guidelines and that was keeping me somewhat worried, I decided to make a step towards them being true characters. For that Ill be trying some things to make them look more relateable and human without taking away their animalistic traits. Quite a challenge for sure, but Im on it.
Thanks for being there for us ;)
Expect an other small update on wednesday.
-Wild Life Team