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Ok, so it was the svg bug from Flash CS3 / CS4 versions carried over to Adobe Animate that bloated the damn thing. I have to redo or fix 20-50% of the stages affected and carefully NOT pasting the bug on the new and fresh FLA of Adobe Animate. The 40sec video above shows a clean area I recorded after it compiled perfectly. 

Currently making 2 new backup files every finished room goddamit.

SO here's what I'll do... Biome 1 has 25+ rooms. I will finish 1 - 2 Crystal Stages or 5-10 rooms, upload it for everyone as (the delayed) playable stage demo then move on to the next build where sex scenes are working with it.

So that would be 3 types of areas consisting of 6-11 rooms. Tutorial, Crystal Stage 1 and the Closed Arena for the rest of the stage demo.

I can finally get some peace of mind and some real rest. Just hope I don't die from an earthquake lol. Anyway, as always, thanks for the patience. Replies later.

kReig out!

Files

Stage Sample

Got the compile working finally!

Comments

Kravenar Games

Migrating from a sw to an upper version usually do this... Keep up this great work, it is becoming really cool :)

Anonymous

First hurricanes tearing off your roof, now earthquakes? What's next, volcanoes and meteorites?

Anonymous

Was starting to think this project was over

Anonymous

cant wait for the next build :0

Anonymous

Lol, one setback and he just quits? nah, just took a lot of troubleshooting and he may have had someone take a look at it. Not the end of the world, especially after hiring such a fantastic artist for the scenes and another for the BG elements :)

MartinX

Bug-hunting during the weekend - that's some real dedication. Good thing it's paid off!

Erwin

It's so close. So close I can taste it. So close the monsters can taste Siggy. And I bet they're as excited as I am. XD

Peter Vargas

Is it me or this game should be on 3ds, lol it feels like it. Good job though.

Anonymous

Great))))

viperv

you forgot the flood. also, we're just south of Japan, so yeah, quakes are very common here. About the meteors, that's something I've been dodging all these years, too! <a href="https://twitter.com/vipervgames/status/850655491353190401" rel="nofollow noopener" target="_blank">https://twitter.com/vipervgames/status/850655491353190401</a>

V

Don't die. You're doing great and we're all excited for the new demo!

Anonymous

woohoo... just excited! damn the suspense... every bug is like a plot twist

Anonymous

Hope everything works out. I'm a tad bit suspicious of weither or not this update will be released (Breeding farms taught me to not trust creators all that much) I just hope you prove me wrong =D

Anonymous

Keep us posted kReig! An update post every 3 days lets us know that the earthquakes didn't get ya, even if it's just saying "things are horrible plz send help but I'm still determined to get this update out"

viperv

i'll prove you wrong. just hang on. im a bloody perfectionist and I cant count the times i've scrapped and redid some of the current tilesets. its all perfect now, just hang on as i strap all these things ingame.

viperv

hey man, the earthquake we felt was aftershocks from the main source. we are near the fault line but we're fine. iwas so busy with this i had no idea its been days since i last logged in. i'll keep you guys posted on new stuff with chris and demo progress in a few more days. thanks!

Juffo78

What's the status, now?