Last Human Devlog - 27, May 2022 (Public) (Patreon)
Content
Happy Friday everyone!
Today I finally finished writing/coding the first episode of LH. I know, it took a while. But I had a lot of changes to make after re-reading it multiple times. I want this to have a good start. I'm hopeful for the best.
For the next (approximately) 2 months, I'll be working on images. I want to be as transparent during this big project as I can be. It could very well take a bit more than 2 months. I have to create assets that aren't readily available. I have more 3D stuff I want to purchase, download, and get imported also and all these things take time. Then of course there is the rendering itself. I have many custom "maps" I still need to create from scratch for various scenes inside (and outside) of the starship. The only map I have pretty much completed is for the very first scenes in the story.
I mentioned at one time that I'll be using an external software to create scenes in space (with planets, stars, nebula, etc.). There are simply no options in hs2 that look worth a damn. So, I've purchased that and now have the ability to create exactly what I want visually for a space scene. It will still be a lot of work and it will take longer than creating scenes in Serenity (where I pretty much have 'precut' scenes ready to roll). An example of what I mean is: The MC and his crew may run upon strange phenomenon in the middle of space. I want to be able to illustrate what they're seeing. Possibly even animate it. This software provides me the ability to do those things. And from my many tests, it's going to look amazing.
Patrons (all tiers): Keep an eye out for posts coming soon where I'll be sharing images of the girls. Some that you haven't seen yet. So far, you've only seen Alexis, Natalie, and Alaina. There are 3 more that you haven't seen yet. Over the coming month of development, I'll be posting some images for you guys.
Keeping it short and sweet this time. I'll have much more to show and tell over the next month. I'm really excited for Last Human and am so glad to finally be working on it! Talk again soon!
...Fire