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Changes over r2.1 dev2:

- Added water refraction, enabled with "High" Water Quality or higher profiles

- Added "Subtle" SSAO option

- Tweaked water absorption, fog and color handling

- Slightly increased water wave speeds

- Fixed Parallax Occlusion Mapping causing grass to get darker

- Fixed Parallax Occlusion Mapping having glitched gaps in some situations

- Fixed blocks near water getting incorrect water shadows at distance

- Fixed water shadow disappearing in some situations at distance

- Fixed some modded blocks or rp translucents with opaque parts looking glitched

- Fixed Fantasy water style looking incorrect when viewed from underwater in older Minecraft versions

- Fixed custom skyboxes breaking the sky visuals in older Minecraft versions

- Fixed custom PBR causing problems on water in some rare cases

- Fixed entity texture problems with some mods, including the Savage & Ravage mod

Comments

boubou

Maybe this one is the water update 😏

_Aetheris

The foliage with the custom fluffy model has a very ugly shading, which was not the case in the old version (not reimagined) This is planned to fix?

Emin

Hello. You just need to set Shadow Quality to High to fix that shading. The Medium and lower quality shadows use an optimisation that causes that problem