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Changes over r2.1 dev1:

- Added smooth self shadowing for parallax occlusion mapping

- Added "Water Wave Strength" setting

- Improved small-scale lighting balance when using custom pbr or generated normals

- A bunch of fixes for Minecraft versions ranging from 1.8.9 to 1.12.2:

   * Fixed underwater light shafts being incorrectly colored

   * Fixed water shadows/caustics being incorrectly colored

   * Fixed water color turning black in swamps with Reimagined water

   * Fixed shader failure with Fantasy water

   * Fixed sugar canes looking incorrect

- Fixed the selection outline being incorrectly colored in some situations

- Fixed waving water styles not having waves when generated normals are active

- Fixed flickering shadow artifacts towards the sun with parallax occlusion mapping

- Fixed held items not being able to cast intense reflections when using custom pbr

- Fixed POM Quality slider showing incorrect text for higher values

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