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Changes over r2.0.3:

- Improved High and Medium quality reflections:

* Improved edge smoothing

* Slightly improved performance

* Slightly improved general clarity

* Fixed incorrect colors at reflection edges

* Fixed circle shaped artifacts (thanks to Capt Tatsu)

- Added Parallax Occlusion Mapping (POM) for SEUSPBR/labPBR

- Added extra normal tweaks for SEUSPBR/labPBR to improve lighting at shallow angles

- Added subtle water absorption, always enabled

- Added color grading settings

- Added "Always" option to the Rain Puddles setting

- Reworked water opacity and water shadow handling to fix many inconsistencies

- Fixed sun/moon lighting getting darker at far distances from the camera

- Fixed sky color breaking in some situations involving mods, resource packs, or data packs

- Fixed modded translucents casting shadows that are too bright


Changes with dev1 fix1:

- Fixed crash on Apple devices

- Fixed error in the End dimension

Comments

boubou

POM <3 <3 <3