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The tones and colors update!


Changes over r1.3.1:

- Retweaked daytime sky, sunlight and ambient colors

- Reworked rainy atmosphere

- Tweaked Bloom Strength, Tonemap White Curve, Upper Curve and Vibrance

- Tweaked the Nether light and fog colors

- IntegratedPBR Changes:

   - Improved the look of a bunch of light sources using a new material recolor method

   - Retweaked a lot of light sources to better fit the new tonemap variables

- Fixed Light Shaft colors getting less accurate in the distance

- Fixed leaves having incorrect lighting when there is a light source block near them

- A lot of subtle color tweaks

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