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Hi people, new development report here!

This one is a very short one, let's go:

Midnight Assault Progress Report (in collaboration with KouenWorks)

As I said on the past report, this project goes smoothly.

We’ve finished the 'texting' phase and started with the final stage: The Correction Phase.

So it's posible that we'll finish this project sooner than expected, so stay tuned.


Bioasshard Development Report

Some progress were made during this week:

Jill, Meguido and His Damn PC

Howdy!
Well after a few weeks I have to say that I finally have some good news. Maybe not the kind of good news you'll like to read but still good tho.
Looks like that, after testing every f*cking piece of hardware on my PC, I found what the problem was: the CPU Fan was screwed up. Sometimes it moved sometimes it didn't causing the constant freezes that made me to not progress almost at all in the past few weeks.
After much insulting my PC I must admit that it's indeed stronger than I thought, otherwise the CPU would have been burned by now. But no, there it is, still fighting.
Since yesterday (when I finally changed the fan and tested it) I've been working back on Bioasshard with not a single freeze... but (yeah, there's always a 'but' xD) looks like unplugging and plugging back hardware pieces caused strange side-effects on Windows, like long (f*cking long; like 4 to 5 minutes) loading software times. Once the program is open it works as always tho. Meaning I'll have to make a reformat (and the boring software-reinstallation process). But that will happen after I finish with some animation stuff I'm doing right now for Jill...
So yeah, now onto the real progress, which in two days is (unfortunately) not too much but still worth noting it:
-Jill is now finished. Her rig along with the control rig and some initial blendshapes (more will be added when necessary).
-Basic animations (idling, walking, running, knife actions and handgun actions) are already working on the new rig in a 'rusty' form. Meaning I'll have to fix small details like hand correct positioning, finger posering, unwanted deformation, etc. But those fixes will come later (probably) right before release.
So, right now I'm finishing with a few more animations before calling that part done and going for the reformat. After that I'll be working on UE4 along with the new Infected designs.
So that's it for now.
Thank you everyone for your patience!

New Area

I'm waiting to get some cash to buy some some assets for the interior zone of the new area. This is the only part of the new area in the blocking phase...


Discord Server

As we said on the latest report ("For now, all that’s left to be changed is the Discord. That will be made soon.") we've now revamped the discord server.

Now is an all-in-one server: VXS + Waifustream + Collaborations (Kouen Works, Oppai Dattebayo, ...). Is more open and more organized.

Just take a look and come to chat with us!


And that's all...


No por mucho madrugar amanece más temprano...


Regards <3


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Comments

Walt_Man

Well, have to say it's good to get your hardware problems sorted, it's better to grow the amount of backers you have by posting success and images of progress over excuses of failure.