Elden Stamina (Patreon)
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Hey folks, I need some mod compatibility testing for this simple quality of life plugin before I upload it on the Nexus.
It's a SKSE plugin that removes the stamina costs of sprinting while out of combat (affects your mount too), and stamina damage applied while attacking out of combat.
It should theoretically handle any mods that add stamina costs to attacks, as long as they use the intended function to do so (the ActorValueOwner class's virtual function, for example the vanilla power attacks use this).
Let me know if any mods get past this, and I'll see if anything can be done without being too intrusive.
AE/SE already with a FOMOD installer. There's also a simple .toml config file if you want to disable one of the features.
As for Precision, I'm currently working on reimplementing the weapon trails in a new, much better way.
UPDATE: Reuploaded the archive, the FOMOD wasn't installing the .toml file.
UPDATE 2: Reuploaded the archive, the FOMOD still wasn't installing the .toml file when SE was selected.