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Hi,

Unfortunately, my friend who helps me with editing my dialogues in game has some problems in real life, and since I don’t know how long it will take him to edit it, I decided to post the finished version (0.03) of the game , but without the corrected dialogues, and as soon as I get the corrected version of the dialogues from my friend, I will make a new post with the game, which will already have it.

Anyway, you can download the game here (please copy the entire link and paste it into your browser) :

Standart video materials quality :

PC - https://mega.nz/file/6lA0lIQR#KCzqbtPzHJM443QtzWvrZgqwnpKwSGvWftW3YaIOa6E

MAC - https://mega.nz/file/ukI1SQIA#6tbYCTPI4QrXWPXv_h5eSE20SJz_yKDhBgppt9sfJ38

Low (but still acceptable) video quality :

PC - https://mega.nz/file/j9ZBXAqY#KnUItjudDXV1Og0YbPHb2aPBiYLCaEZhSqOSmSJLejA

MAC - https://mega.nz/file/2wAGSLhI#QZRyO1i0u2tZEUgTah3mQiUO3M2kC0AIFz6ySQUhML8



A few words about the update : Most of the content will be available while working in the Tavern, both the waitress' path and the dancer's path. The player also has the opportunity to skip most of the dialogue with both Kita and Mira (the dancer), but still, for the overall picture - I recommend not avoiding these characters and communicating with them when you have the opportunity. To create a certain non-linearity, after each working day in a particular area, Kita will update her dialogue lines, so if for some reason you did not listen to the dialogues of lower progress in a particular profession, you will not hear them anymore. Perhaps in the future I will find a more optimal option for how best to make interchangeable dialogues, but for now everything looks as I described above. In such a system, the non-linearity of the player’s passage of certain quests is immediately taken into account, which, if the game project continues to be created, will be sufficient.

One way or another, I wish you a pleasant game, I hope the not entirely correct dialogues will not greatly spoil the impression of the overall picture.

P.S. I haven’t yet figured out what part of the plot I will develop in a future game update, because on the one hand, the dancer branch has potential for development, but on the other hand, if I cram all the content into this branch, what will be the point in all the rest? I believe that the work branch in the tavern will most likely be necessary for the development of lust, but this parameter can also be used to progress the plot in other branches (variably, of course), but this will not be mandatory, since I still plan leave the opportunity to complete the game without lust, as such.



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绚 钟

Hi, I'm discord ccwwxxx, When I woke up this morning, I discovered that my account seemed to have been hacked. At 7:21 am, an inappropriate link was automatically sent out, causing trouble to the group and causing me to be banned from the server. I'm sorry about that but I didn't know the message was sent automatically. Is there any way to solve this problem? and I want to rejoin the server. Waiting for reply

ShineSl

Hello, from your account was send the link on some other discord server in all possible channels to post(about 15 messages) with mark *to everyone*, but if did you return the control under your account , changed password, etc - then okay, I did remove your account from ban list. The link on the server is ( https://discord.gg/rSQXCYaccQ ), so feel free to back ^^

Alexander Wolfe

Personally, I think the majority of us are here for the Lust/smut content of the game anyway, so focusing your efforts in developing this part of the game is the optimal time investment in my opinion. Once the Lust path has been completed, you can always go back and add the non-Lust content later for those who want to go down that route. I actually find that this is how *most* games are made, focusing on 1 particular route at a time and then adding the rest as you go. Just a thought.

ShineSl

Yes, I agree here, and therefore my main focus in the game will still be on adult content, but I will always leave a loophole for choice.