NEW BUILD! a0.11 (Patreon)
Content
What's in this update?
- Day 6 (Orlando)
- Day 4 rework
Orlando is now up with the rest of the cast! Hopefully you find this one interesting to peruse though given there's a couple different options to go down. Additionally, you might notice a change in the quality of the CGs in his route. This is mostly due to me preparing to move the game up to 1080p resolution, so over time I'll be switching out the old CGs for newer redraws at a higher quality. Thankfully given how the gallery is set up, once the new CGs go in you'll be able to check them out without having to play through the routes again. Shouldn't be anything too major, but I might tweak the posing in some of them. (This will also include the death CGs to some extent but as far as actual visible clues, expect no additional information if you're sleuthing things out.)
But probably the most important change is the hedge maze is no more! Instead you'll have less choices as far as trying to navigate, in favor of spending more time with your chosen partner. Don't expect too much in the way of new info but there's extended dialogue in there as well as a few gems from Dave.
- Minor spelling correction
As normal, just more stuff I got wrong I had to go fix.
WHAT'S MISSING IN THIS BUILD?
Day 1 CGs are still missing, but are on the way. I want to make sure they're all up to snuff before rolling them out.
Benson's sprite! He has one now, but given the move to 1080p, his is still looking a bit more polished than the rest of the cast. To make the transition easier, I want to try and implement the new sprites as close together as possible; unfortunately, Benson is needed for the next build.
GRIZZ'S SHOUTOUT CORNER
First up, Bodie and Maodun for testing this build and finding a break that ends the day prematurely.
Vanzo for suggesting improvements for the gallery code that should be coming in sooner rather than later.
PLAN FOR NEXT BUILD
The next build is going to be a big one, covering two whole days at least. I want to be pushing story progression harder and faster from this point onward. So all things considered, we might progress everyone to day 9, maybe to the end of it or the very least lunch. August is an... odd month from what it's looking like, but we'll see how we go.
PC BUILD: https://www.dropbox.com/s/zamq0xbwipkiy78/PASSWORD-a0.11-pc.zip?dl=0
MAC BUILD: https://www.dropbox.com/s/7g47riq5y39citb/PASSWORD-a0.11-mac.zip?dl=0
EDIT: Courtesy of Vanzohollen, we have a Mobile build too!
MOBILE: https://www.mediafire.com/file/vz83cc9xjm2l888/password.demo.a11-10-armeabi-v7a-release.apk/file