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Dear patrons!

Happy Halloween!
May your roleplaying sessions be scary and fun. 👻
Thank you all for contributing to the success of our project, we literally could not have done it without you ❤️
Getting back into learning Unreal Engine is challenging at times, but very fun and exciting.
There is still a lot to learn and explore, of course, and we're looking forward to it!
In continuation of last month's assets, we've expanded on the theme of the damage types, and added some projectiles to go along with the cast circles and impacts.
We hope you like our new assets! Enjoy.

Time for a shoutout!


Before jumping into the contents of the new release though, we'd like to give a shoutout to the Boss Loot team for their incredible module for DnD5e in FoundryVTT.
They're a group of passionate creators who love making awesome interactive magical items and art for Foundry VTT.
As a DM, you have a lot on your plate - and that's where Boss Loot comes in.
Their module is designed to make your life easier by simplifying the process of rewarding your players with epic loot.
With automation that takes care of all the complicated calculations, high-quality artwork, and animations that bring the items to life,
Boss Loot is the perfect way to take your games to the next level.
The items have their own animated splash art and they even make use of some of our JB2A animations! Check them out! 🤩
Feast your eyes on the trailer video: Trailer
And a showcase of their upcoming items for November: Showcase
If you like what you're seeing, head on over to their patreon page to know more!

- Contents of the release -

New projectiles, impacts and generic casts for two new damage types: Earth and Sound

We still have to make the projectiles for the "fire" and "dark", we were not quite happy with them but we did enjoy making the sound and earth ones!
The "cast" animations (from top down and on the side), "projectiles" and "impacts" are separate elements in case you want to combine them with other assets 🙂


Map is created by "Stained Karbon Maps" and animated by yours truly
You can find the animated phases on this post and more awesome maps on their Patreon page
Tokens are created by "Forgotten Adventures". See their Patreon page for more !

A water splash with a cast animation and the impact

A front view and side view for these casting animations, some impacts and muzzle-flash.

Requests and fixes

The black flask throwable was pointing to the orange one. Thanks @Tyreal for the heads-up! ❤️
We also added the great club, which was requested using the new melee system (with separate trails).

And the extracted parts from the Spirit Guardians animations (BlueYellow and Dark Blue) have been added. Thanks @TMinz!

Technically, some of these animations were already in the pack but weren't registered in the Sequencer database or we used the wrong filepath for... some reason.😅
All rectified now, hopefully!
By the way, if you see an error in the database and would like to contribute, this github project was made for this purpose: JB2A databases github

As always, you can check all the new assets by browsing through our Asset Viewer or read our Patchnotes.

Link to the Master Post

Link to the Token Animator Download Post (Epic and above only !)

Additional links

Thanks all! ❤️
Jules&Ben 🖖

Comments

Tom

Happy Halloween! 🎃

Serge Rapenne

j'ai un pb avec le module foundry "Error parsing manifest data" ! Quoi qu'il en soit merci pour le boulot réalisé.

JB2A

Our module can't be updated from the "update" button in FoundryVTT. You have to copy/paste the manifest link from our Master Post :) https://www.patreon.com/posts/56246490/

Joe Craft

I love you guys so much, this is so sick