Making a Shot pt 2 - Lighting (Patreon)
Content
Part 1 - Tracking/Keying/Masking/Setup
Part 3 - Detailing
0:20 - setting up the lighting
0:48 - Fishing shot breakdown
1:46 - Creating depth
9:15 - setting up HDRIs
11:15 - Blocking in the environment geography
19:13 - Making Eevee rad with Irradiance Volumes
30:37 - Adding textures quick
33:44 - Adding a mural to the wall
43:30 - Building kitchen appliances from a photo
48:30 - Raiding a previous blender file for parts
49:32 - Re-linking textures
Part two of the series I'm making to answer the, "yeah but can you just show the whole thing" request!
The first few minutes of this are mostly just me giving some lighting/composition tips, then the rest of it is me working more on the shot I started in the first episode here. And then I eat dinner and get a little sleepy.
So, a shot like this can easily take anywhere from 6-50 hours, but I'm trying to keep it as dense as I can (I'm aiming for more like 4)- I recommend just watching the bits you're interested in!
Oh! And HDRIHaven is an amazing website if you're not already familiar. I think HDRIs are probably the easiest/fastest way to get realistic lighting in a scene :D.